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ATRI -My Dear Moments-

PC (Microsoft Windows) • 2020

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Quick resume

"As the world sank, I found you." In the near future, a sudden and unexplained sea rise has left much of human civilization underwater. In a little town slowly being enveloped by the ocean, an unforgettable summer is about to begin for a boy and a mysterious robot girl...

Global score

98/100

Genres

Adventure, Casual

Pros

  • Emotional and immersive story
  • Beautiful art and soundtrack
  • Well-developed characters
  • Multiple endings
  • Accessible for visual novel newcomers

Cons

  • Limited player choices
  • Short length
  • Some pacing issues
  • Low resolution graphics
  • Minimal world-building

Motivations

  • Autonomy
    4

    "Players make a few meaningful choices that affect endings, but the story is mostly linear with limited branching."

  • Competence
    -3

    "Gameplay is mostly reading with minimal interaction, focusing on narrative rather than skill challenges."

  • Competition
    -5

    "No competitive elements; experience is solitary and story-driven without comparison to others."

  • Continuation
    3

    "Players report emotional attachment and willingness to replay for different endings and to savor the story."

  • Cooperation
    -5

    "Single-player visual novel experience with no multiplayer or cooperative gameplay."

  • Creativity
    2

    "Some player expression through choice of endings, but mostly following a preset narrative structure."

  • Domination
    -5

    "No social dominance or power dynamics; interactions are narrative and character-driven."

  • Escapism
    5

    "Strong escapism through immersive story, emotional engagement, and a post-apocalyptic fictional world."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest and emotional connection, not obligation."

  • Experimenting
    -2

    "Limited experimentation due to linear story and few choices; mostly following established narrative."

  • Exploration
    -3

    "Story unfolds in a fixed setting with little exploration; focus on character and plot rather than discovery."

  • Expression
    -3

    "Minimal customization or personalization; players mainly consume preset visuals and story."

  • Fantasy
    3

    "Fictional post-apocalyptic setting with humanoid robots and speculative themes."

  • Fellowship
    -4

    "Primarily a solitary experience with limited social interaction or community involvement."

  • Growth
    4

    "Players experience character development and emotional growth through story progression."

  • Health
    -5

    "Sedentary gameplay typical of visual novels; no physical activity involved."

  • Idle
    -4

    "Requires focused reading and attention; not designed for background or idle play."

  • Intimacy
    4

    "Strong emotional connections formed with characters and story; deep personal engagement."

  • Leadership
    -5

    "No leadership or group management elements; single-player narrative focus."

  • Progression
    3

    "Progression through story and unlocking multiple endings; no item or power accumulation."

  • Relaxation
    4

    "Generally calming and emotionally cathartic experience with moments of tension and release."

  • Sensation
    3

    "Enjoyment derived from art, music, and emotional storytelling rather than intense sensory stimulation."

  • Status
    -5

    "No social status or recognition mechanics; experience is private and personal."

  • Story
    5

    "Narrative immersion is the core of the experience with strong emotional and thematic engagement."

  • Strategy
    -4

    "Minimal strategic or problem-solving elements; choices are limited and straightforward."

  • Thrill
    1

    "Some emotional suspense and tension in story, but overall controlled and predictable experience."

  • Value
    4

    "Players feel the game offers good emotional and narrative return for time and money invested."

  • Violence
    -5

    "No combat or destructive gameplay; focus on constructive storytelling and emotional connection."

  • Survival
    1

    "Story involves survival themes but gameplay does not involve active threat management."

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    Last update: 06/03/2026