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Car Detailing Simulator: Prologue

PC (Microsoft Windows) • 2021

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Quick resume

Car Detailing Simulator, you get a chance to renew any car and restore its splendor at the request of demanding customers! A nice and well-groomed vehicle can be the pride of every human being! Clean, polish and marvel at your creations in this highly realistic game where every little detail counts!

Global score

79/100

Genres

Indie, Simulator

Pros

  • Realistic and satisfying car detailing simulation
  • Relaxing and immersive gameplay
  • Good variety of tools and cleaning tasks
  • Free prologue with potential for full game
  • Intuitive controls and detailed car models

Cons

  • Bugs and performance issues reported
  • Some tasks feel tedious or overly precise
  • Limited content and replayability in prologue
  • Lack of multiplayer or social features
  • Texture quality and visual effects need improvement

Motivations

  • Autonomy
    3

    "Players create their own character and choose how to clean and detail cars with various tools, allowing personal control over actions."

  • Competence
    2

    "Game involves skillful cleaning and attention to detail, but some tasks are repetitive and can feel tedious or overly precise."

  • Competition
    -4

    "Focus is on individual progress and personal satisfaction without leaderboards or direct competition."

  • Continuation
    2

    "Some players report playing for hours and wanting to continue, though others find it potentially boring after extended play."

  • Cooperation
    -5

    "Gameplay is single-player focused with no cooperative or multiplayer elements mentioned."

  • Creativity
    1

    "Some customization and choice of tools exist, but largely follows predefined cleaning procedures without creative building or modification."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; gameplay is solitary and non-confrontational."

  • Escapism
    3

    "Players use the game as a relaxing distraction and stress relief, escaping real life through detailed car cleaning simulation."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest and enjoyment, not due to obligation or external pressure."

  • Experimenting
    1

    "Some experimentation with different tools and cleaning methods, but largely follows established routines."

  • Exploration
    -3

    "Limited exploration as environments and cars are known and repeated; focus is on detailed cleaning rather than discovery."

  • Expression
    1

    "Minor self-expression through choice of cleaning approach and tool upgrades, but no major avatar or environment customization."

  • Fantasy
    -4

    "Game simulates realistic car detailing tasks without fantastical or imaginative fiction elements."

  • Fellowship
    -5

    "No social or community features; players engage individually."

  • Growth
    3

    "Players develop detailing skills and knowledge, improving through practice and unlocking new tools."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention to detail; not suitable for background or casual idle play."

  • Intimacy
    -5

    "No close social interactions or relationship building; purely individual experience."

  • Leadership
    -5

    "No leadership or management roles; player focuses on own detailing tasks."

  • Progression
    3

    "Players accumulate money, reputation, and unlock new tools and garage upgrades as they progress."

  • Relaxation
    4

    "Many players find the game relaxing and satisfying, providing a calming flow experience."

  • Sensation
    2

    "Visual and auditory feedback from cleaning actions provide sensory enjoyment, though some textures and effects need improvement."

  • Status
    -5

    "No social recognition or status systems; achievements are personal and not publicly visible."

  • Story
    1

    "Minimal story elements present, mostly context for cleaning jobs; not a narrative-driven game."

  • Strategy
    1

    "Some planning and methodical approach needed for effective cleaning, but overall straightforward procedures."

  • Thrill
    -4

    "Low risk and suspense; gameplay is calm and controlled without thrilling or tense moments."

  • Value
    4

    "Free prologue offers good value; players appreciate the satisfying gameplay and potential for full game."

  • Violence
    -5

    "No combat or destructive elements; focus is on constructive cleaning and restoration."

  • Survival
    -5

    "No survival or threat elements; stable and safe gameplay environment."

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    Last update: 06/03/2026