Chasing Tails ~A Promise in the Snow~ similar games & best alternatives
Chasing Tails ~A Promise in the Snow~
2021
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Quick resume
Trying to get away from trouble, June moves to a small town... to find even more trouble! A yuri comedy/horror visual novel, featuring a haunted house, fox-girls, and GxG love ❤︎.
Global score
92/100
Genres
Adventure
Pros
- Engaging story with multiple endings
- Cute and appealing art style
- Good mix of humor, romance, and light horror
- Replayability through choices and achievements
- Well-received soundtrack and sound effects
Cons
- Short game length
- Some story elements feel rushed or underdeveloped
- Limited adult content without dlc
- Minor technical issues reported
- Lack of voice acting beyond moans in adult scenes
Motivations
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Autonomy3
"Players make meaningful choices affecting story and endings, indicating personal decision control."
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Competence2
"Engages players in narrative choices and achievement hunting, but gameplay is straightforward visual novel style."
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Competition-4
"Focuses on personal story experience and multiple endings without competitive elements."
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Continuation3
"Multiple endings and replayability encourage extended engagement and repeated playthroughs."
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Cooperation-5
"Single-player visual novel with no multiplayer or cooperative gameplay."
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Creativity3
"Players explore different story paths and endings, experimenting with narrative choices."
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Domination-5
"No evidence of exerting control or superiority over others; purely individual experience."
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Escapism4
"Players use the game to immerse in a fictional, emotional, and sometimes horror-themed world, escaping reality."
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Expectation-3
"Players engage voluntarily for enjoyment, humor, and story rather than obligation."
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Experimenting3
"Multiple choices and endings encourage trying new options and exploring different outcomes."
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Exploration2
"Exploration is narrative-based, discovering story branches and endings rather than physical environments."
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Expression2
"Some character customization through choices, but no avatar personalization or cosmetic modifications."
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Fantasy4
"Strong fantasy elements with yokai, fox girls, and supernatural horror themes."
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Fellowship-4
"Primarily a solo experience with minimal social or community interaction."
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Growth3
"Players learn story details and character relationships through choices, fostering narrative understanding."
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Health-5
"Sedentary gameplay typical of visual novels with no physical activity."
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Idle-3
"Requires focused reading and decision-making, not suited for passive or background play."
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Intimacy3
"Emotional connections with characters and romantic relationships are central to the experience."
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Leadership-5
"No leadership or group management elements; individual narrative focus."
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Progression3
"Progression through story advancement, unlocking endings and achievements."
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Relaxation3
"Generally a relaxing experience with humor and cute moments, balanced with light horror tension."
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Sensation3
"Enjoyable art, music, and occasional horror effects provide sensory stimulation."
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Status-4
"No social status or recognition mechanics; private personal experience."
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Story5
"Narrative immersion is the core of the game, with multiple endings and character interactions."
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Strategy1
"Some decision-making involved but limited strategic depth typical of visual novels."
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Thrill2
"Mild suspense and horror elements provide occasional thrills without sustained tension."
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Value3
"Players report good value for price, especially with replayability and content variety."
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Violence-4
"No emphasis on combat or destruction; focus on narrative and relationships."
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Survival1
"Some narrative elements involve danger and avoiding bad endings, but no active survival gameplay."
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Last update: 06/03/2026