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Riddle Joker

PC (Microsoft Windows) • 2020

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Quick resume

For decades, superpowers and psychic abilities were thought to be mere science fiction, but the discovery of a certain particle called the "Astron" at the end of the 20th century proved to the world that these wondrous phenomena were real.

Global score

98/100

Genres

Adventure, Casual, Visual Novel

Pros

  • Engaging story with multiple routes
  • High-quality art and voice acting
  • Immersive sci-fi and romance setting
  • User-friendly interface with flowchart
  • Good value for content and replayability

Cons

  • Some routes weaker or predictable
  • Minor technical bugs and crashes reported
  • Mosaic censorship in adult scenes
  • Occasional translation typos
  • Lack of animation and limited gameplay mechanics

Motivations

  • Autonomy
    4

    "Players make dialogue choices that influence story routes and endings, with a flowchart system allowing easy navigation and replay, indicating high player control over narrative direction."

  • Competence
    3

    "Engages players in reading, decision-making, and story comprehension with some puzzle and mystery elements, providing moderate challenge and skill use."

  • Competition
    -5

    "No evidence of competitive elements; focus is on personal story experience and romance without player comparison."

  • Continuation
    4

    "Long playtime (30-70+ hours), multiple routes, and replayability via flowchart encourage extended and habitual play sessions."

  • Cooperation
    -5

    "Single-player visual novel experience with no multiplayer or cooperative gameplay."

  • Creativity
    3

    "Players can explore different story branches and customize voice line saves and gallery viewing, showing some creative engagement with content."

  • Domination
    -5

    "No indications of dominance or power over others; interactions are narrative and character-driven."

  • Escapism
    5

    "Strong escapism through immersive storytelling, fantasy elements, and emotional engagement in a fictional world."

  • Expectation
    -4

    "Players engage voluntarily for entertainment and personal interest, with no obligation or external pressure noted."

  • Experimenting
    2

    "Players explore multiple story routes and endings, experimenting with choices to uncover different narratives."

  • Exploration
    2

    "Exploration is narrative-based, discovering new story branches and character backgrounds rather than physical environments."

  • Expression
    3

    "Customization of voice line saves, gallery viewing, and some character sprite manipulation allow personal expression within the game."

  • Fantasy
    4

    "Set in a fictional world with supernatural powers (Astrals) and spy elements, providing imaginative and fantastical experiences."

  • Fellowship
    -5

    "No social or community features; experience is solitary and focused on individual narrative."

  • Growth
    3

    "Players develop understanding of story, characters, and mysteries, gaining knowledge and insight through multiple routes."

  • Health
    -5

    "Sedentary gameplay typical of visual novels, no physical activity involved."

  • Idle
    -4

    "Requires sustained attention to read and make choices; not designed for passive or background play."

  • Intimacy
    4

    "Emotional connections with characters and romantic relationships are central to the experience."

  • Leadership
    -5

    "No leadership or group management elements present."

  • Progression
    4

    "Progression through story routes, unlocking CGs, music, and after stories provides a sense of advancement."

  • Relaxation
    4

    "Generally relaxing and enjoyable reading experience with balanced pacing and emotional moments."

  • Sensation
    3

    "Visual and auditory stimuli through detailed art, voice acting, and music provide sensory enjoyment."

  • Status
    -5

    "No social recognition or status systems involved."

  • Story
    5

    "Strong narrative focus with multiple routes, character development, and plot twists driving player engagement."

  • Strategy
    1

    "Limited strategic thinking involved, mostly in choosing dialogue options and navigating story branches."

  • Thrill
    2

    "Some suspense and intrigue in spy and mystery elements, but overall a low-risk, controlled experience."

  • Value
    4

    "Players report good value for time and money due to extensive content, replayability, and quality production."

  • Violence
    -4

    "Minimal violence; focus is on narrative and romance rather than combat or destruction."

  • Survival
    -4

    "No survival or threat avoidance mechanics; stable narrative environment."

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    Last update: 06/03/2026