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Cube Escape: Paradox

iOS, Android, PC (Microsoft Windows), Mac • 2018

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Quick resume

The tenth Cube Escape follows the story of detective Dale Vandermeer who finds himself trapped in two different universes and needs to escape. Cube Escape: Paradox will be released together with the accompanying Paradox: A Rusty Lake Film.

Global score

97/100

Genres

Adventure, Free To Play, Indie, Point-and-click, Puzzle

Pros

  • Engaging and challenging puzzles
  • Immersive eerie atmosphere
  • Strong narrative with companion movie
  • Free first chapter with affordable dlc
  • Unique integration of live-action film and gameplay

Cons

  • Lack of hint system can cause frustration
  • Some puzzles are obscure or difficult
  • Story can be confusing without prior series knowledge
  • No multiplayer or social features
  • Repetitive environment (single room setting)

Motivations

  • Autonomy
    4

    "Players solve puzzles independently with freedom to explore and interact within the escape room environment."

  • Competence
    4

    "Challenging puzzles requiring significant brain usage and problem solving, with feedback through puzzle completion and achievements."

  • Competition
    -4

    "Focus is on personal puzzle solving and story progression without competitive elements or leaderboards."

  • Continuation
    3

    "Players often engage in long sessions and replay to achieve all achievements and explore story layers."

  • Cooperation
    -5

    "Single-player experience focused on individual puzzle solving without cooperative gameplay."

  • Creativity
    3

    "Players experiment with combining clues and interacting with objects in novel ways, though within a predefined escape room."

  • Domination
    -5

    "No elements of exerting control or superiority over others; gameplay is solitary and non-confrontational."

  • Escapism
    5

    "Strong immersion in a surreal, eerie atmosphere providing escape from reality through story and puzzles."

  • Expectation
    -4

    "Players engage voluntarily driven by intrinsic interest in puzzles and story, not obligation or external pressure."

  • Experimenting
    4

    "Encourages trying new puzzle solutions and exploring the interaction of game and movie elements."

  • Exploration
    2

    "Exploration is limited to a single room with puzzle elements, but players discover new clues and secrets."

  • Expression
    -4

    "Minimal customization or self-expression; players interact with fixed environments and puzzles."

  • Fantasy
    4

    "Surreal, mysterious narrative with horror and psychological themes, distinct from realistic scenarios."

  • Fellowship
    -5

    "Primarily a solo experience with little to no social or community interaction within gameplay."

  • Growth
    3

    "Players develop problem-solving skills and understanding of complex puzzles and story over time."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related mechanics."

  • Idle
    -4

    "Requires focused attention and continuous engagement to solve puzzles; not suited for idle play."

  • Intimacy
    -5

    "No social or emotional relationship-building; experience is solitary and focused on puzzles."

  • Leadership
    -5

    "No leadership or group management elements; purely individual gameplay."

  • Progression
    3

    "Progression through puzzle completion and unlocking achievements, though no item collection or upgrades."

  • Relaxation
    2

    "Atmospheric and immersive but with moments of tension and challenge; some players find it relaxing."

  • Sensation
    3

    "Enjoyable audio-visual experience with eerie soundtrack and art style providing sensory engagement."

  • Status
    -5

    "No social recognition or status systems; achievements are personal milestones."

  • Story
    4

    "Strong narrative immersion with interconnected storylines and a companion movie enhancing plot depth."

  • Strategy
    3

    "Requires logical reasoning and planning to solve puzzles, though not complex strategic gameplay."

  • Thrill
    2

    "Some suspense and eerie atmosphere create mild thrill, but not high-risk or adrenaline gameplay."

  • Value
    4

    "High perceived value due to free first chapter, affordable DLC, and substantial gameplay content."

  • Violence
    -5

    "No combat or destructive gameplay; focus is on puzzle solving and exploration."

  • Survival
    -5

    "No survival mechanics or threat avoidance; stable environment focused on puzzles."

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    Last update: 06/03/2026