PRICE similar games & best alternatives

PRICE

PC (Microsoft Windows) • 2016

Should you play it?

The hero Ivry wakes up from a nightmare and finds himself in a weird room. To escape from fear and darkness, he has to search and explore on his own until he discovers the truth and finds his sister Iva.A puzzle game 《PRICE》

What works
  • Beautiful anime-style art
  • Haunting and well-composed soundtrack
  • Engaging and emotional story
  • Free to play with achievements
  • Innovative clue combination mechanics
Things to keep in mind
  • Very short gameplay duration
  • Some puzzles unintuitive or frustrating
  • Repetitive background music
  • Lack of language localization in some versions
  • Minor technical bugs reported

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • Darkarta: A Broken Heart's Quest Collector's Edition

  • TSIOQUE

  • Alchemy Mysteries: Prague Legends

  • New York Mysteries: High Voltage Collector's Edition

  • TR-49

  • Cube Escape Collection

  • Dreamscapes: The Sandman - Premium Edition

  • Irony Curtain: From Matryoshka with Love

  • True Fear: Forsaken Souls Part 3

Hidden Gems

Less popular games with surprisingly high similarity

  • Darkarta: A Broken Heart's Quest Collector's Edition

  • TSIOQUE

  • New York Mysteries: High Voltage Collector's Edition

If you liked…

Recommendations by what you enjoyed most

  • Story

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  • Value

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  • Escapism

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Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

PRICE: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Competition, Thrill. Here, the score leans higher than usual among comparable games on Thrill. It leans lower than usual among comparable games on Expression, Intimacy.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    3

    "Players explore environments, solve puzzles, and make choices affecting endings, showing personal control over actions."

    Capsule for Yuki「清醒梦」 Yuki「清醒梦」

    "Players explore the environment freely, investigate objects and combine clues at their own pace, indicating a good degree of personal control."

  • Competence

    Game with the same Competence vibe

    3

    "The game includes puzzles that require attention and logical thinking, providing a moderate challenge and feedback through progression."

    Capsule for Absent Absent

    "The game involves solving puzzles and combining clues, requiring logical thinking and attention to detail, providing a moderate challenge."

  • Competition

    Game with the same Competition vibe

    -5

    "The game is a single-player experience focused on personal puzzle solving without any competitive elements or comparison to others."

    Capsule for Delores: A Thimbleweed Park Mini-Adventure Delores: A Thimbleweed Park Mini-Adventure

    "The game is single-player with no competitive elements or leaderboards; focus is on personal exploration and puzzle solving."

  • Continuation

    Game with the same Continuation vibe

    1

    "Short game (~2-4 hours) with some replay value for achievements, but overall limited long-term engagement."

    Capsule for Whispering Willows Whispering Willows

    "Short game (~1-2 hours) with some players wanting to replay for story or achievements, but overall limited long-term engagement."

  • Cooperation

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    -5

    "Entirely single-player experience with no cooperative or multiplayer features."

    Capsule for Little Inferno Little Inferno

    "Entirely single-player experience with no cooperative or multiplayer features."

  • Creativity

    Game with the same Creativity vibe

    2

    "Players combine clues and explore environments creatively to solve puzzles."

    Capsule for Blackwell Epiphany Blackwell Epiphany

    "Players combine clues and items in novel ways to solve puzzles, encouraging creative problem solving within a structured environment."

  • Domination

    Game with the same Domination vibe

    -5

    "No social dominance or power over others; no multiplayer or authority dynamics."

    Capsule for Loot Grind Simulator Loot Grind Simulator

    "No social or multiplayer interactions, so no dominance or power dynamics over others."

  • Escapism

    Game with the same Escapism vibe

    4

    "Immersive story, beautiful visuals, and atmospheric music provide a strong escape from reality."

    Capsule for A Juggler's Tale A Juggler's Tale

    "The dark, atmospheric story and immersive music provide a strong escape from reality into a mysterious narrative."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily for intrinsic interest in story and puzzles, no obligation or external pressure."

    Capsule for The Last Dream: Developer's Edition The Last Dream: Developer's Edition

    "Players engage voluntarily for intrinsic interest in story and puzzles; no evidence of obligation or external pressure."

  • Experimenting

    Game with the same Experimenting vibe

    3

    "Players explore new mechanics and puzzle solutions, experimenting with item combinations."

    Capsule for Röki Röki

    "Players experiment with item and clue combinations to progress, exploring different possibilities to solve puzzles."

  • Exploration

    Game with the same Exploration vibe

    3

    "Players explore a confined but detailed environment uncovering secrets and narrative clues."

    Capsule for MOTHERED - A ROLE-PLAYING HORROR GAME MOTHERED - A ROLE-PLAYING HORROR GAME

    "Players explore a confined environment thoroughly, uncovering new clues and story elements through investigation."

  • Expression

    Game with the same Expression vibe

    -5

    "No character customization or self-expression features; presentation is fixed and standardized."

    Capsule for Contradiction: Spot The Liar Contradiction: Spot The Liar

    "No character customization or personal expression features; presentation is fixed and standardized."

  • Fantasy

    Game with the same Fantasy vibe

    4

    "The story blends imaginative fiction with reality, featuring folklore, spirits, and childlike fantasy elements."

    Capsule for Knights And Bikes Knights And Bikes

    "The story involves supernatural and gothic elements, illusions, and a dark fairy tale atmosphere, emphasizing imaginative fiction."

  • Fellowship

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    "No social or community features; the experience is solitary and individual."

    Capsule for Hiiro Hiiro

    "No community or social features; the experience is solitary and individual."

  • Growth

    Game with the same Growth vibe

    2

    "Players develop puzzle-solving skills and understanding of story through gameplay."

    Capsule for LUNA The Shadow Dust LUNA The Shadow Dust

    "Players develop understanding of the story and improve puzzle-solving skills through gameplay."

  • Health

    Game with the same Health vibe

    -5

    "Sedentary gameplay typical of point-and-click adventure games with no physical activity."

    Capsule for Frog Detective 2: The Case of the Invisible Wizard Frog Detective 2: The Case of the Invisible Wizard

    "Sedentary gameplay typical of point-and-click adventure games with no physical activity involved."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires focused attention to solve puzzles and progress; not designed for casual or background play."

    Capsule for Deponia Doomsday Deponia Doomsday

    "Requires focused attention to solve puzzles and progress; not designed for casual or background play."

  • Intimacy

    Game with the same Intimacy vibe

    -5

    "No social or emotional connections with other players; solitary narrative experience."

    Capsule for Cloud Climber Cloud Climber

    "No social or emotional interaction with other players; experience is focused on story and puzzles alone."

  • Leadership

    Game with the same Leadership vibe

    -5

    "No leadership or group management elements present."

    Capsule for Trover Saves the Universe Trover Saves the Universe

    "No leadership or group management elements present."

  • Progression

    Game with the same Progression vibe

    3

    "Progression through item collection and puzzle completion unlocks new areas and story."

    Capsule for Maize Maize

    "Progression is through collecting and combining items and clues to unlock new story parts and puzzles."

  • Relaxation

    Game with the same Relaxation vibe

    2

    "Atmospheric music and art create a calm mood, though some puzzles require mental effort."

    Capsule for Through Abandoned: The Underground City Through Abandoned: The Underground City

    "Atmospheric music and art create a mood that can be immersive and calming, though some find puzzles frustrating."

  • Sensation

    Game with the same Sensation vibe

    3

    "The game provides sensory stimulation through eerie music, sound effects, and atmospheric visuals."

    Capsule for Nancy Drew®: Ghost of Thornton Hall Nancy Drew®: Ghost of Thornton Hall

    "The game provides sensory stimulation through detailed anime-style art and haunting music."

  • Status

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    "No social recognition or status systems; achievements are personal and not publicly ranked."

    Capsule for Chroma Zero Chroma Zero

    "No social recognition or status systems; achievements are personal and not publicly ranked."

  • Story

    Game with the same Story vibe

    5

    "Strong narrative focus with emotional, dark, and disturbing story driving player engagement."

    Capsule for My Lovely Daughter My Lovely Daughter

    "Strong narrative focus with emotional, dark, and mysterious story elements driving player engagement."

  • Strategy

    Game with the same Strategy vibe

    3

    "Players use logic and reasoning to solve puzzles and piece together clues, requiring mental challenge."

    Capsule for The Testament of Sherlock Holmes The Testament of Sherlock Holmes

    "Players must use reasoning and logic to combine clues and solve puzzles, requiring mental challenge."

  • Thrill

    Game with the same Thrill vibe

    2

    "Some suspense and jump scares create moments of tension and relief, though horror is mostly atmospheric."

    Capsule for [Chilla's Art] Missing Children | 行方不明 [Chilla's Art] Missing Children | 行方不明

    "The horror atmosphere and suspenseful story provide mild thrill and tension without jump scares."

  • Value

    Game with the same Value vibe

    5

    "Free game with good quality art, music, and story offers excellent value for time invested."

    Capsule for Faefever Faefever

    "Free game with high-quality art, music, and story provides excellent value for time invested."

  • Violence

    Game with the same Violence vibe

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    "No direct combat or destruction; story involves crime and intrigue but gameplay is non-violent."

    Capsule for Shadows on the Vatican - Act I: Greed Shadows on the Vatican - Act I: Greed

    "No direct combat or destruction; story involves dark themes but gameplay is non-violent puzzle solving."

  • Survival

    Game with the same Survival vibe

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    "No survival mechanics or threats; environment is stable and safe."

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Last update: 01/06/2026