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Death Come True

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), iOS, Xbox Series X|S, PlayStation 4, Android • 2020

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Quick resume

Everything rides on your choices in this new wave interactive movie game. Experience a thrilling science fiction mystery in full-length live-action format—from genius creator of the "Danganronpa" series, Kazutaka Kodaka!

Global score

77/100

Genres

Adventure, Point-and-click, Puzzle

Pros

  • Engaging narrative with suspense and plot twists
  • High production values and acting
  • Multiple endings and bonus content
  • Short, movie-like experience
  • Accessible gameplay with skip and rewind

Cons

  • Very limited player choice and interactivity
  • Short length with low replay value after completion
  • Linear story with few meaningful branches
  • Price considered high by some for content length
  • Lack of character development and depth

Motivations

  • Autonomy
    -3

    "Player choices are very limited and mostly lead to predetermined outcomes; the game is largely linear with only the final choice affecting the ending."

  • Competence
    -4

    "Gameplay involves simple decision making with minimal skill or challenge; mostly watching and choosing options with predictable consequences."

  • Competition
    -5

    "No evidence of competitive elements; focus is on personal experience without comparison to others."

  • Continuation
    2

    "Players often replay to unlock all endings and achievements, but overall the game is short and can be completed quickly."

  • Cooperation
    -5

    "Single-player experience with no cooperative or multiplayer elements."

  • Creativity
    -4

    "Players follow a fixed narrative with limited branching; no creation or modification of content."

  • Domination
    -5

    "No social interactions or power dynamics; purely individual experience."

  • Escapism
    4

    "Players use the game as a suspenseful, immersive thriller to escape reality; described as a movie-like experience."

  • Expectation
    -4

    "Players engage voluntarily out of interest in the story, genre, or creator's work; no obligation or pressure noted."

  • Experimenting
    1

    "Some exploration of different choices and endings, but limited by linear narrative and few meaningful branches."

  • Exploration
    -3

    "Mostly navigating a fixed story with few new discoveries; exploration limited to unlocking alternate endings and bonus content."

  • Expression
    -5

    "No character customization or personalization; presentation is standardized and fixed."

  • Fantasy
    3

    "Story involves sci-fi and thriller elements with imaginative fiction and plot twists."

  • Fellowship
    -5

    "No social or community features; entirely solo experience."

  • Growth
    1

    "Some learning through story progression and puzzle-like decision making, but limited skill development."

  • Health
    -5

    "Sedentary gameplay typical of FMV and visual novel style games."

  • Idle
    4

    "Short sessions with ability to skip scenes; suitable for casual play and filling time."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing."

  • Leadership
    -5

    "No leadership or group management elements."

  • Progression
    3

    "Players collect death medals and unlock bonus content by progressing through story branches."

  • Relaxation
    3

    "Generally described as a suspenseful but enjoyable movie-like experience with moments of tension and release."

  • Sensation
    3

    "Visual and auditory production values praised; cinematic presentation provides sensory stimulation."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    5

    "Strong narrative focus with suspenseful, mystery thriller plot and multiple endings."

  • Strategy
    -3

    "Minimal strategic or problem-solving elements; choices mostly straightforward with limited impact."

  • Thrill
    4

    "Suspenseful and thrilling atmosphere with mystery and plot twists."

  • Value
    0

    "Mixed player opinions on price versus content length; some feel price is high for short experience."

  • Violence
    2

    "Contains death scenes and some graphic content, but not emphasized as core gameplay."

  • Survival
    1

    "Theme of avoiding death through choices, but no complex survival mechanics."

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    Last update: 06/03/2026