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IMMORTALITY

PlayStation 5, PC (Microsoft Windows), iOS, Xbox Series X|S, Mac, Android • 2022

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Quick resume

Marissa Marcel was a film star. She made three movies. But none of the movies were ever released. And Marissa Marcel disappeared. An interactive trilogy from Sam Barlow, creator of Her Story.

Global score

84/100

Genres

Adventure, Casual, Indie, Simulator, Point-and-click

Pros

  • Unique and creative narrative structure
  • High production values and acting
  • Immersive cinematic experience
  • Deep thematic exploration
  • Engaging mystery and discovery

Cons

  • Tedious and repetitive late-game gameplay
  • Randomness in clip unlocking
  • Clunky controls especially on keyboard/mouse
  • Lack of progress indicators
  • Not accessible for all player types

Motivations

  • Autonomy
    3

    "Players have freedom to explore clips in non-linear order and choose objects to investigate, though some randomness limits full control."

  • Competence
    2

    "Requires skill in piecing together story from fragmented clips and using rewind mechanics, but gameplay is repetitive and sometimes random."

  • Competition
    -5

    "No competitive elements; focus is on personal discovery and narrative exploration."

  • Continuation
    1

    "Players often engage in long sessions to uncover clips, but some find late-game tedious and disengage."

  • Cooperation
    -5

    "Single-player experience focused on individual investigation without multiplayer or cooperative play."

  • Creativity
    4

    "Highly creative narrative structure and gameplay mechanic linking clips by objects; unique artistic presentation."

  • Domination
    -5

    "No elements of exerting control or superiority over others; experience is personal and introspective."

  • Escapism
    4

    "Immersive cinematic experience that allows players to escape into a mysterious and unsettling narrative world."

  • Expectation
    -4

    "Players engage voluntarily out of curiosity and interest in film and narrative, not obligation."

  • Experimenting
    3

    "Encourages exploration of different clips and rewinding to discover hidden scenes, though some randomness limits experimentation."

  • Exploration
    4

    "Core gameplay involves discovering new clips and piecing together story elements through exploration."

  • Expression
    -5

    "No customization or self-expression; players consume pre-made cinematic content."

  • Fantasy
    2

    "Narrative includes surreal and Lynchian elements, blending fiction with meta-commentary on filmmaking."

  • Fellowship
    -5

    "Experience is solitary with minimal social interaction or community involvement."

  • Growth
    3

    "Players develop understanding of complex narrative and film history elements, gaining insight and knowledge."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention to discover clips and piece story; not suited for casual or background play."

  • Intimacy
    -4

    "Limited social connection; emotional engagement is with narrative rather than interpersonal relationships."

  • Leadership
    -5

    "No leadership or group management elements; purely individual experience."

  • Progression
    3

    "Progression through unlocking clips and achievements, though some find it tedious and random near the end."

  • Relaxation
    1

    "Some players find the experience immersive and relaxing, others find late-game frustrating and tense."

  • Sensation
    3

    "Strong audiovisual presentation with cinematic quality and emotional impact."

  • Status
    -5

    "No social recognition or status systems; experience is private and personal."

  • Story
    5

    "Narrative immersion is central, with complex, layered storytelling and cinematic presentation."

  • Strategy
    1

    "Some mental challenge in piecing story and deciding where to explore next, but gameplay is largely exploratory."

  • Thrill
    3

    "Contains suspenseful and eerie moments that create tension and emotional thrills."

  • Value
    4

    "Highly praised for artistic value and narrative depth, though some frustration with gameplay mechanics."

  • Violence
    -3

    "Contains some violent and disturbing scenes but focus is more on narrative and psychological horror."

  • Survival
    -5

    "No survival or threat avoidance mechanics; stable narrative exploration."

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    Last update: 06/03/2026