fault - milestone one similar games & best alternatives
fault - milestone one
2014
Related articles
Quick resume
fault is a series of Science Fantasy Cinematic Novels using a unique 3D Camera system for a visually immersive reading experience. Follow Selphine, the bubbly Princess and her sharp-witted Royal Guardian, Ritona, on their journey of a lifetime back to their homeland of Rughzenhaide.
Global score
92/100
Genres
Adventure, Visual Novel, Indie, Simulator
Similar games
Pros
- Engaging and emotional story
- Beautiful art and character design
- Excellent soundtrack
- Rich world-building with in-game encyclopedia
- Available in multiple languages including chinese and russian
Cons
- Very limited player interaction and choices
- Short playtime (~4-8 hours)
- Lack of voice acting
- Some pacing and exposition issues
- Ends on a cliffhanger requiring sequel
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Autonomy, Strategy, Experimenting, Competence. Here, the score leans higher than usual among comparable games on Exploration, Intimacy. It leans lower than usual among comparable games on Idle.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy-5
"Kinetic visual novel with almost no player choices and no impact on story progression"
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Competence-3
"Reading-focused gameplay with minimal interaction and no skill challenges"
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Competition-5
"No competitive elements or comparison with other players"
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Continuation3
"Players engage in long reading sessions and anticipate sequels, showing attachment"
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Cooperation-5
"Single-player experience focused on individual reading without multiplayer or teamwork"
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Creativity2
"Rich world-building and lore with an in-game encyclopedia, but no player creation or modification"
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Domination-5
"No social dominance or power exertion over others"
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Escapism4
"Immersive story and world provide strong escape from reality"
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Expectation-4
"Players engage voluntarily out of interest and enjoyment rather than obligation"
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Experimenting-4
"Linear story with no branching or experimentation in gameplay"
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Exploration3
"Exploration of a richly detailed fantasy/science world through narrative and lore"
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Expression-4
"No character customization or player expression, fixed presentation"
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Fantasy4
"Strong fantasy elements blended with science fiction in an imaginative setting"
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Fellowship-5
"Solo experience with minimal social interaction or community involvement"
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Growth3
"Players gain knowledge of complex lore and character backgrounds, promoting learning"
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Health-5
"Sedentary reading experience with no physical activity"
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Idle-4
"Requires sustained attention and focus to read through the story"
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Intimacy2
"Emotional engagement with characters and story, though no direct social bonding"
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Leadership-5
"No leadership or group management elements"
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Progression2
"Story progression and unlocking achievements, but no item or power accumulation"
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Relaxation3
"Engaging narrative provides emotional catharsis and flow for readers"
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Sensation2
"Enjoyable music and art provide sensory stimulation, but limited dynamic stimuli"
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Status-5
"No social recognition or status systems"
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Story5
"Highly praised narrative immersion with complex plot and character development"
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Strategy-4
"No strategic or problem-solving gameplay, purely linear reading"
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Thrill2
"Some suspense and emotional tension in story, but no gameplay risk or challenge"
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Value3
"Players feel good value from story, art, and music despite short length"
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Violence-2
"Story contains some violent themes but gameplay focuses on narrative, not combat"
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Survival-5
"No survival or failure avoidance mechanics"
Last update: 29/04/2026