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Hidden Folks similar games & best alternatives

Hidden Folks

PC (Microsoft Windows), Mac, iOS, Android, Nintendo Switch, Linux • 2017

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Quick resume

Search for hidden folks in hand-drawn, interactive, miniature landscapes. Unfurl tent flaps, cut through bushes, slam doors, and poke some crocodiles! Rooooaaaarrrr!!!!!

Global score

97/100

Genres

Adventure, Casual, Indie, Point-and-click, Puzzle

Similar games

    Pros

    • Unique hand-drawn art style
    • Creative and humorous mouth-made sound effects
    • Large, detailed interactive maps
    • Relaxing and nostalgic gameplay
    • Logical puzzle elements

    Cons

    • Can cause eye strain due to black and white visuals
    • Some maps are very large and overwhelming
    • Limited replayability after completion
    • Some clues can be vague or frustrating
    • Short overall game length

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Cooperation, Fellowship. It leans lower than usual among comparable games on Thrill.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players freely explore large interactive maps and decide how to interact with objects to find hidden items."

    • Competence
      3

      "The game offers a mix of simple searching and puzzle-like interactions requiring attention and logic."

    • Competition
      -4

      "Focus is on personal pace and exploration without competitive elements or leaderboards."

    • Continuation
      2

      "Players often engage in multiple sessions, exploring and re-exploring maps, but some find it tiring over long periods."

    • Cooperation
      1

      "Some players mention playing with family or friends, sharing the experience, but no formal cooperative gameplay."

    • Creativity
      4

      "Players interact creatively with the environment to reveal hidden objects; hand-drawn art and unique sound design enhance creativity."

    • Domination
      -5

      "No elements of domination or superiority; interactions are equal and playful."

    • Escapism
      4

      "Many reviews highlight the relaxing, stress-free, and nostalgic experience as a form of escapism."

    • Expectation
      -4

      "Players engage voluntarily for fun and relaxation, not out of obligation or pressure."

    • Experimenting
      4

      "Players experiment with clicking and interacting with many objects to discover hidden items and effects."

    • Exploration
      5

      "Large, detailed maps encourage thorough exploration and discovery of secrets and interactions."

    • Expression
      -3

      "Limited customization; players do not modify characters or environments but enjoy the fixed artistic style."

    • Fantasy
      1

      "While whimsical and imaginative, the game is grounded in a stylized but plausible world without strong fantasy elements."

    • Fellowship
      1

      "Some social play with family or friends mentioned, but primarily a solo experience."

    • Growth
      3

      "Players develop observational skills and puzzle-solving abilities through gameplay."

    • Health
      -5

      "Sedentary gameplay with no physical activity involved."

    • Idle
      -3

      "Requires focused attention to find objects; not suitable for passive or background play."

    • Intimacy
      -4

      "Minimal social interaction; connections are casual and surface-level if any."

    • Leadership
      -5

      "No leadership or management roles; gameplay is individual and exploratory."

    • Progression
      3

      "Players progress by unlocking new maps and collecting hidden objects and achievements."

    • Relaxation
      5

      "Widely described as relaxing, meditative, and stress-free with a calm pace."

    • Sensation
      3

      "Unique mouth-made sound effects and hand-drawn visuals provide enjoyable sensory stimulation."

    • Status
      -5

      "No social status or recognition systems; focus is on personal enjoyment."

    • Story
      1

      "No overarching narrative but small humorous stories and context clues enrich the environment."

    • Strategy
      2

      "Some puzzle elements require logical thinking and problem solving beyond simple searching."

    • Thrill
      -4

      "Gameplay is calm and predictable without suspense or risk."

    • Value
      4

      "Players feel the game offers good value for its price and content, especially with free updates."

    • Violence
      -5

      "No violence; gameplay is constructive and playful."

    • Survival
      -5

      "No survival or threat elements; stable, safe game environment."

    Last update: 29/04/2026