100 hidden eternals similar games & best alternatives
100 hidden eternals
2020
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Quick resume
Hidden object game in a surreal style. Black and white hand-drawn style. Animated puzzles. Mind blown.
Global score
93/100
Genres
Adventure, Casual, Indie, Point-and-click
Pros
- Unique interactive puzzles within hidden object gameplay
- Beautiful hand-drawn surreal art style
- Relaxing music and atmosphere
- Easy achievements and trading cards
- Affordable price especially on sale
Cons
- Very short game length
- Some puzzles lack in-game hints
- No music volume control
- Limited replayability
- Requires keyboard for some functions (e.g. night mode)
Motivations
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Autonomy3
"Players have freedom to explore the large hand-drawn scene, interact with objects, and solve puzzles at their own pace."
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Competence2
"Game involves skill in observation and puzzle solving, with some challenges requiring logic and experimentation."
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Competition-4
"Focus is on personal achievement and exploration without competitive elements or player comparison."
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Continuation-3
"Short game length (~15-30 minutes) and low replayability lead to limited habitual or long session play."
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Cooperation-5
"Single-player experience with no cooperative or multiplayer features."
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Creativity3
"Players engage with interactive puzzles and animated elements, requiring creative problem solving."
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Domination-5
"No elements of exerting control or superiority over others; purely individual play."
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Escapism4
"Players use the game as a relaxing, stress-relieving distraction with immersive art and music."
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Expectation-4
"Players engage voluntarily for enjoyment and relaxation, not out of obligation or pressure."
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Experimenting4
"Game encourages trying new interactions and puzzle solutions beyond simple hidden object finding."
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Exploration4
"Players explore a large, detailed scene with hidden secrets and puzzles to discover."
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Expression-4
"No character or environment customization; players interact with fixed artwork."
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Fantasy3
"Surreal, imaginative art style and mythical themes provide a fantasy experience."
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Fellowship-5
"No social or community features; entirely solo play."
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Growth2
"Players develop observational and puzzle-solving skills during gameplay."
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Health-5
"Sedentary gameplay with no physical activity involved."
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Idle-4
"Requires focused attention to find objects and solve puzzles; not a background or idle game."
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Intimacy-5
"No social or emotional relationship building; purely individual experience."
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Leadership-5
"No leadership or group management elements."
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Progression3
"Progression through finding hidden objects and unlocking achievements."
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Relaxation4
"Game is described as relaxing and stress-relieving with soothing music and art."
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Sensation3
"Enjoyable visual and auditory stimuli from hand-drawn art and music."
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Status-4
"Achievements and trading cards exist but social recognition is minimal and not emphasized."
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Story1
"Some narrative elements inspired by myth and legend, but mostly context-light hidden object gameplay."
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Strategy2
"Puzzles require some reasoning and problem solving beyond simple searching."
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Thrill-3
"Low risk and tension; calm and steady gameplay experience."
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Value4
"Players perceive good value for price, especially on sale, with achievements and trading cards."
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Violence-5
"No combat or destructive elements; focus on constructive puzzle solving."
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Survival-5
"No threats or survival mechanics; stable, low-risk environment."
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Last update: 06/03/2026