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Intralism

Mac, PC (Microsoft Windows), Linux • 2016

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Quick resume

Intralism - fast and hard rhythm game. Listen to music and match arcs to the beat. Master all beatmaps or create your own and challenge friends in the online multiplayer. But remember: wrong button - failed try.

Global score

86/100

Genres

Action, Casual, Indie, Music

Pros

  • Extensive community-created content and map editor
  • Challenging and rewarding rhythm gameplay
  • Low price with good value
  • Active and friendly community
  • Regular updates and events

Cons

  • Multiplayer is mostly inactive and buggy
  • Some bugs and optimization issues
  • Limited official maps compared to workshop
  • Steep learning curve and high difficulty
  • Ui and features could be improved

Motivations

  • Autonomy
    4

    "Players can freely choose songs, create and publish their own maps, customize controls and items, and select different game modes."

  • Competence
    4

    "The game offers challenging gameplay with skill-based note hitting, ranking systems, and leaderboards, rewarding mastery and precision."

  • Competition
    3

    "Includes ranked modes, leaderboards, and multiplayer battles, though multiplayer is often inactive."

  • Continuation
    3

    "Players report habitual play, grinding for ranks and items, and long sessions, though some mention frustration and bugs."

  • Cooperation
    1

    "Multiplayer exists but is mostly inactive; community events and Discord servers foster some cooperation."

  • Creativity
    5

    "Strong emphasis on creativity via an easy-to-use map editor and extensive workshop content."

  • Domination
    -3

    "Community-driven with shared achievements and balanced multiplayer; no strong evidence of domination behaviors."

  • Escapism
    4

    "Players use the game for stress relief, relaxation, and immersion in music, often as a break from real life."

  • Expectation
    -4

    "Engagement is mostly voluntary and driven by intrinsic interest and enjoyment."

  • Experimenting
    4

    "Players explore new maps, create custom content, and try different difficulties and modes."

  • Exploration
    3

    "Exploration mainly through discovering new community maps and workshop content."

  • Expression
    3

    "Customization of HUD, skins, and items allows personal expression, though limited cosmetic options."

  • Fantasy
    -2

    "Focuses on realistic rhythm gameplay rather than imaginative fiction or roleplay."

  • Fellowship
    2

    "Small but friendly community with active Discord servers and community events."

  • Growth
    4

    "Players develop skills, improve timing, and learn to master increasingly difficult maps."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity or rehab elements."

  • Idle
    -3

    "Requires focused attention and continuous engagement during gameplay."

  • Intimacy
    1

    "Some social interaction in community and multiplayer, but limited evidence of close relationships."

  • Leadership
    1

    "Community moderation and map curation exist but no strong leadership roles described."

  • Progression
    4

    "Players accumulate ranks, achievements, items, and unlock new maps and content."

  • Relaxation
    3

    "Relax mode and music immersion provide flow and tension release for players."

  • Sensation
    3

    "Enjoyable audiovisual feedback with dynamic visuals and music effects."

  • Status
    3

    "Leaderboards and ranks provide social recognition and status within the community."

  • Story
    -4

    "No narrative or plot; gameplay is context-free and focused on music and rhythm."

  • Strategy
    2

    "Requires planning and timing to hit notes accurately, but limited complex strategic elements."

  • Thrill
    3

    "High difficulty and risk of failure create suspense and excitement."

  • Value
    4

    "Players perceive good value for money due to low price, frequent updates, and extensive content."

  • Violence
    -5

    "No combat or destructive elements; gameplay is constructive and music-focused."

  • Survival
    3

    "Players must avoid failure by precise timing and managing limited lives in challenging modes."

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    Last update: 06/03/2026