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Tetris® Effect: Connected

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Meta Quest 2, Xbox Series X|S, Oculus Quest, PlayStation 4, PlayStation VR2 • 2021

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Quick resume

Tetris® Effect: Connected adds an all-new robust multiplayer expansion to the huge variety of addictive and innovative single-player modes that Tetris Effect is known for, with all-new co-op and competitive online and local multiplayer modes!

Global score

95/100

Genres

Casual, Indie, Puzzle, Arcade, Music

Pros

  • Immersive audiovisual experience
  • Variety of game modes including multiplayer co-op and competitive
  • Easy to learn, hard to master gameplay
  • Strong replayability and community events
  • Vr support enhances immersion

Cons

  • Journey mode can be short
  • Full price considered high by some
  • Limited customization and expression options
  • Multiplayer matchmaking can be inconsistent
  • Visual effects may be overwhelming or hard to see for some

Motivations

  • Autonomy
    4

    "Players have freedom to choose from many modes, customize gameplay speed and difficulty, and decide how to engage with multiplayer or solo content."

  • Competence
    4

    "The game offers easy to learn but hard to master gameplay with skill-based challenges, achievements, and ranked multiplayer."

  • Competition
    3

    "Includes ranked multiplayer, leaderboards, and competitive modes, but also supports casual and cooperative play."

  • Continuation
    5

    "Highly replayable with many modes, multiplayer, and community events encouraging long-term engagement."

  • Cooperation
    4

    "Features cooperative multiplayer modes including 3-player co-op against AI bosses and team-based challenges."

  • Creativity
    2

    "Customization is limited but players can select different visual themes, music, and modes; no user-generated content."

  • Domination
    -2

    "Multiplayer emphasizes fair competition and cooperation rather than dominance or trash talk."

  • Escapism
    5

    "Strong immersive audiovisual experience designed for relaxation, flow, and emotional engagement."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation."

  • Experimenting
    3

    "Multiple modes and the Zone mechanic encourage trying new strategies and gameplay variations."

  • Exploration
    3

    "Journey mode and themed levels offer discovery of new audiovisual environments and gameplay twists."

  • Expression
    2

    "Some avatar unlocks and visual themes allow limited self-expression."

  • Fantasy
    -1

    "The game is abstract puzzle gameplay with artistic audiovisuals but no narrative fantasy elements."

  • Fellowship
    4

    "Community events, multiplayer, and shared goals foster a sense of belonging and group identity."

  • Growth
    4

    "Skill development through practice, achievements, and mastering complex modes is encouraged."

  • Health
    -4

    "Primarily a sedentary experience with no physical activity component."

  • Idle
    -3

    "Requires focused attention and active engagement rather than casual or background play."

  • Intimacy
    2

    "Supports social interaction and cooperative play but limited to gameplay context without deep emotional sharing."

  • Leadership
    -3

    "No explicit leadership roles; multiplayer is cooperative or competitive with balanced interactions."

  • Progression
    3

    "Includes unlockable avatars, achievements, ranks, and score-based progression."

  • Relaxation
    5

    "Designed to induce flow and relaxation through music, visuals, and gameplay pacing."

  • Sensation
    5

    "Strong audiovisual stimulation with dynamic music and visuals reacting to gameplay."

  • Status
    3

    "Leaderboards, ranks, and multiplayer visibility provide social recognition."

  • Story
    -4

    "No traditional narrative; Journey mode offers thematic audiovisual experience without plot."

  • Strategy
    4

    "Gameplay involves planning, spatial reasoning, and strategic use of the Zone mechanic."

  • Thrill
    3

    "Competitive modes and timed challenges provide excitement and tension."

  • Value
    1

    "Generally considered worth the price especially on sale, though some find full price steep."

  • Violence
    -5

    "Non-violent puzzle gameplay focused on constructive line clearing."

  • Survival
    3

    "Gameplay involves avoiding failure by managing stack height and using Zone to survive."

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    Last update: 06/03/2026