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Audiosurf 2

Mac, PC (Microsoft Windows), Linux • 2015

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Quick resume

Ride your music in more ways than ever before. Audiosurf 2 is the music game for your entire music collection. Hundreds of mods/skins on Workshop. Free demo available.

Global score

83/100

Genres

Indie, Puzzle, Music

Pros

  • Extensive mod and skin support
  • Ability to play any song from local files or soundcloud
  • Multiple game modes with strategic depth
  • Engaging leaderboards and competitive features
  • Strong sensory and relaxation experience

Cons

  • Removal of official youtube streaming support
  • Some bugs and ui issues reported
  • Limited social and cooperative play
  • Can be visually intense and tiring for some players
  • Lack of narrative or story elements

Motivations

  • Autonomy
    4

    "Players can freely choose any song from their own library or SoundCloud, customize skins and modes, and select gameplay styles, indicating high personal control and freedom."

  • Competence
    3

    "The game offers skill-based scoring, strategic puzzle-like modes, and competitive leaderboards, requiring mastery and learning, though some modes are accessible to casual players."

  • Competition
    3

    "Leaderboards, dethrone notifications, and score comparisons with others encourage competitive play, but many players also enjoy casual, personal experiences."

  • Continuation
    4

    "Players report habitual daily play, long sessions, and high replay value due to mod support and endless song variety, indicating strong desire to keep playing."

  • Cooperation
    -3

    "The game is primarily single-player focused with limited local multiplayer; cooperation is minimal and not a core feature."

  • Creativity
    4

    "Extensive mod and skin support via Steam Workshop allows players to create and customize game modes and visuals extensively."

  • Domination
    -2

    "Interactions emphasize friendly competition and community respect rather than exerting power or authority over others."

  • Escapism
    4

    "Players use the game to relax, relieve stress, and immerse themselves in music and visuals, often as a distraction or mood enhancer."

  • Expectation
    -4

    "Engagement is driven by intrinsic interest and personal enjoyment of music and gameplay rather than obligation or external pressure."

  • Experimenting
    4

    "Players explore multiple game modes, try different skins, and experiment with various songs and mods, showing high novelty seeking."

  • Exploration
    3

    "Exploration occurs through discovering new songs, modes, and community content, though the physical environment is procedurally generated and familiar."

  • Expression
    4

    "Customization of skins and game modes allows players to express personal aesthetic preferences and style."

  • Fantasy
    -1

    "The game is grounded in realistic music tracks and visualizations rather than imaginative fiction or roleplay."

  • Fellowship
    2

    "Community features like leaderboards, dethrone notifications, and forums foster a sense of belonging, though social interaction is limited."

  • Growth
    3

    "Players develop skills in timing, strategy, and mastering modes, with a learning curve that rewards practice and improvement."

  • Health
    -5

    "The game is sedentary with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention and active engagement during play; not designed for passive or background gaming."

  • Intimacy
    -4

    "Social connections are surface-level and competitive rather than close or emotionally intimate."

  • Leadership
    -4

    "No leadership or management roles; players participate individually or in equal competition."

  • Progression
    3

    "Players accumulate scores, achievements, and unlock new skins and modes, reflecting progression and growth."

  • Relaxation
    3

    "Many players use the game for relaxation and flow states, enjoying the balance of challenge and music-driven gameplay."

  • Sensation
    4

    "The game provides strong sensory stimulation through vivid visuals, dynamic colors, and rhythmic audio-visual feedback."

  • Status
    2

    "Recognition through leaderboards and dethrone notifications offers some social status, though limited to competitive circles."

  • Story
    -5

    "The game lacks narrative or plot, focusing purely on gameplay and music interaction."

  • Strategy
    4

    "Modes require strategic planning, timing, and decision-making to optimize scores and manage block placement."

  • Thrill
    3

    "Fast-paced modes and high-score chasing provide excitement and tension, though some modes are more relaxed."

  • Value
    3

    "Players perceive good value due to extensive content, mod support, and replayability, though some mention price concerns."

  • Violence
    -5

    "No violent or destructive gameplay elements; focus is on constructive interaction with music and visuals."

  • Survival
    -4

    "No survival or threat avoidance mechanics; gameplay is stable and low-risk."

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    Last update: 06/03/2026