Audiosurf 2 similar games & best alternatives
Audiosurf 2
2015
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Quick resume
Ride your music in more ways than ever before. Audiosurf 2 is the music game for your entire music collection. Hundreds of mods/skins on Workshop. Free demo available.
Global score
83/100
Genres
Indie, Music, Puzzle
Similar games
Pros
- Extensive mod and skin support
- Ability to play any song from local files or soundcloud
- Multiple game modes with strategic depth
- Engaging leaderboards and competitive features
- Strong sensory and relaxation experience
Cons
- Removal of official youtube streaming support
- Some bugs and ui issues reported
- Limited social and cooperative play
- Can be visually intense and tiring for some players
- Lack of narrative or story elements
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Status, Story, Expression. It leans lower than usual among comparable games on Survival, Violence, Story.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players can freely choose any song from their own library or SoundCloud, customize skins and modes, and select gameplay styles, indicating high personal control and freedom."
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Competence3
"The game offers skill-based scoring, strategic puzzle-like modes, and competitive leaderboards, requiring mastery and learning, though some modes are accessible to casual players."
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Competition3
"Leaderboards, dethrone notifications, and score comparisons with others encourage competitive play, but many players also enjoy casual, personal experiences."
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Continuation4
"Players report habitual daily play, long sessions, and high replay value due to mod support and endless song variety, indicating strong desire to keep playing."
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Cooperation-3
"The game is primarily single-player focused with limited local multiplayer; cooperation is minimal and not a core feature."
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Creativity4
"Extensive mod and skin support via Steam Workshop allows players to create and customize game modes and visuals extensively."
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Domination-2
"Interactions emphasize friendly competition and community respect rather than exerting power or authority over others."
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Escapism4
"Players use the game to relax, relieve stress, and immerse themselves in music and visuals, often as a distraction or mood enhancer."
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Expectation-4
"Engagement is driven by intrinsic interest and personal enjoyment of music and gameplay rather than obligation or external pressure."
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Experimenting4
"Players explore multiple game modes, try different skins, and experiment with various songs and mods, showing high novelty seeking."
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Exploration3
"Exploration occurs through discovering new songs, modes, and community content, though the physical environment is procedurally generated and familiar."
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Expression4
"Customization of skins and game modes allows players to express personal aesthetic preferences and style."
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Fantasy-1
"The game is grounded in realistic music tracks and visualizations rather than imaginative fiction or roleplay."
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Fellowship2
"Community features like leaderboards, dethrone notifications, and forums foster a sense of belonging, though social interaction is limited."
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Growth3
"Players develop skills in timing, strategy, and mastering modes, with a learning curve that rewards practice and improvement."
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Health-5
"The game is sedentary with no physical activity or health-related features."
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Idle-3
"Requires focused attention and active engagement during play; not designed for passive or background gaming."
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Intimacy-4
"Social connections are surface-level and competitive rather than close or emotionally intimate."
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Leadership-4
"No leadership or management roles; players participate individually or in equal competition."
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Progression3
"Players accumulate scores, achievements, and unlock new skins and modes, reflecting progression and growth."
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Relaxation3
"Many players use the game for relaxation and flow states, enjoying the balance of challenge and music-driven gameplay."
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Sensation4
"The game provides strong sensory stimulation through vivid visuals, dynamic colors, and rhythmic audio-visual feedback."
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Status2
"Recognition through leaderboards and dethrone notifications offers some social status, though limited to competitive circles."
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Story-5
"The game lacks narrative or plot, focusing purely on gameplay and music interaction."
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Strategy4
"Modes require strategic planning, timing, and decision-making to optimize scores and manage block placement."
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Thrill3
"Fast-paced modes and high-score chasing provide excitement and tension, though some modes are more relaxed."
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Value3
"Players perceive good value due to extensive content, mod support, and replayability, though some mention price concerns."
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Violence-5
"No violent or destructive gameplay elements; focus is on constructive interaction with music and visuals."
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Survival-4
"No survival or threat avoidance mechanics; gameplay is stable and low-risk."
Last update: 29/04/2026