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Lawnmower Game

PC (Microsoft Windows) • 2017

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Quick resume

Drive and cut grass first time in simulator game, with amazing lanwmower in big open world

Global score

79/100

Genres

Indie, Simulator

Pros

  • Relaxing and therapeutic gameplay
  • Simple and accessible mechanics
  • Low price and good value
  • Open world with some exploration
  • Achievement support

Cons

  • Minimal challenge or skill required
  • No multiplayer or social features
  • Graphics and optimization issues reported
  • Repetitive and limited gameplay
  • Some bugs and control problems

Motivations

  • Autonomy
    3

    "Players have freedom to roam and mow lawns at their own pace without strict objectives, indicating moderate autonomy."

  • Competence
    -2

    "Gameplay is simple and repetitive (mowing grass), with minimal skill or challenge, though some achievements require time investment."

  • Competition
    -4

    "No evidence of competitive modes or player comparison; focus is on personal, casual play."

  • Continuation
    4

    "Several reviews mention long play sessions, habitual return to the game, and high attachment despite simplicity."

  • Cooperation
    -5

    "No multiplayer or cooperative gameplay; entirely single-player experience."

  • Creativity
    1

    "Some freedom in mowing patterns and exploration, but no creation or modification of game elements."

  • Domination
    -5

    "No social dominance or power exertion; gameplay is solitary and non-confrontational."

  • Escapism
    5

    "Many players describe the game as relaxing, therapeutic, and a way to escape real-life stress."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and relaxation, not out of obligation or pressure."

  • Experimenting
    1

    "Some exploration of mowing patterns and game mechanics, but overall routine gameplay."

  • Exploration
    2

    "Open world with some landmarks and fields to explore, though limited in scope."

  • Expression
    -3

    "Limited character customization; mostly standard presentation with minimal personalization."

  • Fantasy
    -3

    "Grounded in realistic lawn mowing simulation; no fantasy or roleplaying elements."

  • Fellowship
    -5

    "No social or community features; strictly solo play."

  • Growth
    1

    "Some learning curve in mastering controls and achievements, but mostly repetitive tasks."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    3

    "Suitable for filling time with casual, low-attention gameplay and short or long sessions."

  • Intimacy
    -5

    "No social interactions or relationship building."

  • Leadership
    -5

    "No leadership or group management roles."

  • Progression
    2

    "Achievement collection and fuel management provide some sense of progression."

  • Relaxation
    5

    "Strongly described as relaxing and stress-relieving by many players."

  • Sensation
    2

    "Some sensory enjoyment from graphics and sound effects, though not intense or thrilling."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    1

    "Minimal story elements mentioned; mostly context-free lawn mowing activity."

  • Strategy
    -3

    "Little to no strategic depth; gameplay is straightforward and repetitive."

  • Thrill
    -4

    "No suspense or risk; calm and predictable gameplay."

  • Value
    3

    "Players feel good value for money given the relaxation and unique experience, especially at low price."

  • Violence
    -5

    "No violence; gameplay is constructive and peaceful."

  • Survival
    -4

    "No survival threats or failure states beyond fuel management, which is forgiving."

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    Last update: 06/03/2026