LEGO® STAR WARS™: The Force Awakens Thumbnail

LEGO® STAR WARS™: The Force Awakens similar games & best alternatives

LEGO® STAR WARS™: The Force Awakens

PC (Microsoft Windows), Mac, Nintendo 3DS, Wii U, PlayStation 4, Xbox 360, Android, Xbox One, iOS, PlayStation Vita, PlayStation 3 • 2016

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Quick resume

The No. 1 LEGO® videogame franchise triumphantly returns with a fun-filled, humorous journey based on the blockbuster film. The game will also feature brand new story content from the Star Wars Universe that explores the time between Star Wars: Return of the Jedi and Star Wars: The Force Awakens.

Global score

84/100

Genres

Action, Adventure, Platform, Hack and slash/Beat 'em up, Puzzle

Similar games

    Pros

    • Faithful and humorous star wars adaptation
    • Local co-op with drop-in/out support
    • Varied gameplay including puzzles, combat, flying
    • Large character roster and customization
    • Explorable hub worlds with side quests

    Cons

    • Technical bugs and crashes reported
    • Some dlc not included in season pass
    • Low difficulty limits challenge
    • Some repetitive side missions
    • Keyboard controls less optimal than controller

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Story. It leans lower than usual among comparable games on Survival, Thrill.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players can freely explore hub worlds, choose characters, and select level sections in free play, showing high player control."

    • Competence
      3

      "Gameplay involves puzzles, cover shooting, flying segments, and skill challenges with feedback, though difficulty is generally low."

    • Competition
      -3

      "Focus is on cooperative and solo play with no indication of ranked or competitive modes."

    • Continuation
      4

      "Players report long playtimes, 100% completion goals, and replaying missions, indicating strong desire to continue playing."

    • Cooperation
      4

      "Local co-op is supported and praised, with drop-in/out multiplayer enhancing cooperative play."

    • Creativity
      3

      "Character creation and multi-build mechanics allow player creativity within the LEGO framework."

    • Domination
      -4

      "Interactions emphasize shared experiences and cooperation rather than dominance or power over others."

    • Escapism
      4

      "Players use the game as a fun, lighthearted distraction with immersive Star Wars settings and humor."

    • Expectation
      -4

      "Players engage voluntarily for enjoyment and nostalgia, not out of obligation or pressure."

    • Experimenting
      3

      "Exploration of hub worlds, trying different characters and builds, and experimenting with mechanics is encouraged."

    • Exploration
      3

      "Open hub worlds with side quests and collectibles promote discovery beyond linear levels."

    • Expression
      3

      "Character customization and unlockable characters support player self-expression."

    • Fantasy
      5

      "Strong immersion in the imaginative Star Wars universe with iconic characters and story."

    • Fellowship
      3

      "Community and cooperative play are valued, though primarily local and casual social interaction."

    • Growth
      2

      "Players learn new mechanics and improve puzzle-solving and combat skills, though difficulty is moderate."

    • Health
      -5

      "Typical sedentary video game play with no physical activity elements."

    • Idle
      -3

      "Requires active engagement with puzzles, combat, and exploration; not designed for idle play."

    • Intimacy
      2

      "Local co-op fosters social bonding and shared experiences, though no deep emotional connections emphasized."

    • Leadership
      1

      "Some cooperative play but no strong leadership or management roles described."

    • Progression
      4

      "Collecting studs, unlocking characters, and completing achievements provide clear progression."

    • Relaxation
      3

      "Generally lighthearted and humorous gameplay provides a relaxing experience for many players."

    • Sensation
      3

      "Enjoyable visuals, sound effects, and music contribute to sensory enjoyment."

    • Status
      -3

      "Focus is on personal enjoyment and cooperative play rather than social recognition or status."

    • Story
      4

      "Narrative closely follows the film with additional missions and voice acting enhancing story immersion."

    • Strategy
      2

      "Puzzle solving and some tactical combat elements require planning but overall straightforward gameplay."

    • Thrill
      1

      "Some excitement from combat and flying segments but overall low tension and risk."

    • Value
      3

      "Players find good value in content and replayability, though some criticize DLC pricing and season pass omissions."

    • Violence
      2

      "Combat and blaster battles are present but cartoonish and lighthearted rather than graphic or intense."

    • Survival
      -3

      "Low difficulty and forgiving gameplay reduce emphasis on survival or threat avoidance."

    Last update: 29/04/2026