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One More Line

iOS, Nintendo Switch, PC (Microsoft Windows) • 2015

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Quick resume

ONE MORE LINE is a highly addictive, one button, space disco, skill timing game! Steam edition features 2-4 player local multi-player and no advertising. All for a very low price! Can you put a price on fun though?

Global score

73/100

Genres

Action, Casual, Indie, Card & Board Game, Strategy, Puzzle

Pros

  • Addictive and challenging gameplay
  • Simple one-button control scheme
  • Local multiplayer for up to 4 players
  • Hypnotic music and colorful visuals
  • Customization options like hats and trails

Cons

  • Controls sometimes unresponsive or inconsistent
  • Randomness in node selection frustrates players
  • Limited content and repetitive gameplay
  • No online multiplayer
  • Mobile port with minimal pc-specific improvements

Motivations

  • Autonomy
    3

    "Players control timing of hooking and releasing but the game decides which node to latch onto, giving partial control over actions."

  • Competence
    4

    "Requires skillful timing and reflexes; players strive to improve high scores and master challenging mechanics."

  • Competition
    3

    "Includes online leaderboards and local multiplayer modes encouraging score competition among friends."

  • Continuation
    4

    "Highly addictive with players repeatedly trying to beat their own or others' high scores; 'one more line' mentality."

  • Cooperation
    2

    "Supports local multiplayer for up to 4 players, enabling cooperative and competitive play sessions."

  • Creativity
    2

    "Customization options like hats and trails allow some personal expression, though core gameplay is fixed."

  • Domination
    -3

    "Focus is on friendly competition and shared play rather than exerting control or superiority over others."

  • Escapism
    4

    "Players use the game as a stress relief and distraction, enjoying its hypnotic music and fast-paced gameplay."

  • Expectation
    -4

    "Players engage voluntarily for fun and challenge, not out of obligation or external pressure."

  • Experimenting
    2

    "Players experiment with timing and movement strategies to improve performance, though mechanics are simple."

  • Exploration
    -4

    "Gameplay occurs in a single, fixed tunnel environment with no new areas or secrets to discover."

  • Expression
    2

    "Customization of character appearance and trails provides limited self-expression."

  • Fantasy
    -3

    "Minimalist, abstract visuals with no narrative or fictional setting; gameplay is abstract and mechanical."

  • Fellowship
    2

    "Local multiplayer and shared leaderboards foster some community feeling among players."

  • Growth
    3

    "Players develop timing and reflex skills over repeated attempts to improve scores."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -4

    "Requires constant attention and quick reactions; short rounds demand focused engagement."

  • Intimacy
    -4

    "Social interactions are casual and surface-level, mainly competitive or cooperative play without deep emotional connection."

  • Leadership
    -5

    "No leadership or management roles; gameplay is individual or shared without hierarchy."

  • Progression
    3

    "Players accumulate higher scores and unlock cosmetic items like hats and trails."

  • Relaxation
    2

    "Music and visuals create a hypnotic flow, though gameplay is fast-paced and challenging."

  • Sensation
    3

    "Bright colors, dynamic visuals, and rhythmic music provide stimulating sensory experience."

  • Status
    2

    "Leaderboards and achievements offer recognition and social status among peers."

  • Story
    -5

    "No narrative or story elements; purely abstract arcade gameplay."

  • Strategy
    2

    "Requires timing and planning of movements, though overall mechanics are simple and reflex-based."

  • Thrill
    4

    "Fast-paced gameplay with risk of instant failure creates suspense and excitement."

  • Value
    2

    "Generally considered good value especially on sale; some players note it is overpriced at full price."

  • Violence
    -5

    "No violence; gameplay focuses on navigation and avoidance."

  • Survival
    3

    "Players must avoid crashing to survive longer and achieve higher scores."

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    Last update: 06/03/2026