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LUMINES REMASTERED

Xbox One, PlayStation 4, Nintendo Switch, PC (Microsoft Windows) • 2018

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Quick resume

The critically-acclaimed puzzle game produced by legendary creator Tetsuya Mizuguchi comes to PC.

Global score

95/100

Genres

Action, Casual, Indie, Puzzle, Arcade, Music

Pros

  • Addictive and engaging gameplay
  • Excellent audiovisual presentation
  • High skill ceiling and challenge
  • Multiple game modes and unlockables
  • Fair pricing and good remaster quality

Cons

  • Lack of online multiplayer
  • Some control limitations (no analog stick support)
  • Framerate issues on high refresh monitors
  • Long sessions can be exhausting
  • Limited new content beyond original game

Motivations

  • Autonomy
    4

    "Players have control over block placement and strategy, with multiple modes and customization of skins and playlists, allowing personal playstyle and decision-making."

  • Competence
    4

    "High skill ceiling with challenging puzzles, missions, and modes; players report learning curves and mastery over time."

  • Competition
    2

    "Includes leaderboards and VS CPU/local multiplayer modes, but no online multiplayer; competition exists but is not the main focus."

  • Continuation
    4

    "Many players report long sessions, addiction, and habitual play; game encourages repeated play through challenge and music."

  • Cooperation
    -3

    "Mostly single-player focused; multiplayer is local or via remote play, with limited cooperative elements."

  • Creativity
    2

    "Players can customize playlists and unlock skins, but gameplay follows established puzzle mechanics with limited creative modification."

  • Domination
    -4

    "Interactions are balanced and respectful; no evidence of exerting control or superiority over others."

  • Escapism
    5

    "Strongly used for stress relief and immersion; players describe losing track of time and deep engagement with audiovisual experience."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and nostalgia; no indication of obligation or pressure."

  • Experimenting
    3

    "Players explore different modes, skins, and strategies; some experimentation with combos and timing encouraged."

  • Exploration
    1

    "Unlocking new skins and songs provides some discovery, though environments and gameplay are consistent."

  • Expression
    3

    "Customization of avatars and skins allows self-expression within the game’s aesthetic framework."

  • Fantasy
    -4

    "Gameplay is abstract and puzzle-focused with no narrative or fictional roleplay elements; realistic audiovisual puzzle experience."

  • Fellowship
    -2

    "Limited social connection mainly through leaderboards and local multiplayer; mostly individual play."

  • Growth
    4

    "Players develop skills and strategies over time; learning curve and mastery are emphasized."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -4

    "Requires continuous attention and focus; not suited for background or idle play."

  • Intimacy
    -4

    "No evidence of close social relationships or emotional sharing; interactions are surface-level or solo."

  • Leadership
    -5

    "No leadership or authority roles; gameplay is individual or cooperative without hierarchy."

  • Progression
    3

    "Players unlock skins, avatars, and new songs; progression through levels and challenges is a key feature."

  • Relaxation
    4

    "Many players find the game relaxing and immersive, balancing challenge and flow with music and visuals."

  • Sensation
    5

    "Strong audiovisual stimulation with dynamic music, visuals, and controller vibration enhancing sensory experience."

  • Status
    1

    "Leaderboards provide some recognition, but social status is not a major driver."

  • Story
    -5

    "No narrative or story elements; gameplay is context-free puzzle action."

  • Strategy
    4

    "Requires planning, timing, and problem solving to create combos and manage the board effectively."

  • Thrill
    3

    "Players experience tension and excitement from increasing speed and challenging levels."

  • Value
    4

    "Players perceive good value for time and money, praising the remaster and content at a fair price."

  • Violence
    -5

    "No combat or destruction; gameplay is constructive and puzzle-based."

  • Survival
    3

    "Players manage risk of board filling and failure, requiring strategic defense and resource management."

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    Last update: 06/03/2026