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Rolled Out!

PC (Microsoft Windows) • 2021

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Quick resume

Get ready to tilt and bounce your way through Rolled Out!, a marble-rolling game with charming characters and precise controls. All you need is one joystick to roll to the goal; with over 150 hand-crafted stages to tackle, there's always a new challenge around the corner!

Global score

84/100

Genres

Indie, Racing, Early Access

Pros

  • Faithful and polished gameplay similar to classic super monkey ball
  • Large amount of levels with creative design and new mechanics
  • Custom level creation and community content
  • Engaging soundtrack and satisfying physics
  • High replayability and skill development

Cons

  • Early access with unfinished ui and missing features
  • Lack of multiplayer and cooperative modes
  • Some difficulty curve inconsistencies
  • Minimal narrative or story elements
  • Camera and control quirks reported

Motivations

  • Autonomy
    4

    "Players have freedom to choose levels, create custom stages, and experiment with different mechanics and camera settings."

  • Competence
    4

    "The game offers challenging levels with a skill ceiling, speedrunning elements, and feedback on performance."

  • Competition
    2

    "Some evidence of leaderboards and speedrunning culture, but mostly focused on personal mastery rather than direct competition."

  • Continuation
    4

    "Players report long play sessions, habitual play, and high replayability with many levels and custom content."

  • Cooperation
    -3

    "Currently mostly single-player focused with limited or no multiplayer; cooperation minimal or absent."

  • Creativity
    4

    "Includes custom level creation and modification, plus customization of balls and characters."

  • Domination
    -4

    "Interactions are balanced and respectful; no evidence of dominance or trash talk."

  • Escapism
    4

    "Players use the game for nostalgia, stress relief, and immersive distraction from real life."

  • Expectation
    -4

    "Players engage voluntarily out of personal desire and intrinsic interest in the genre."

  • Experimenting
    4

    "Players explore new mechanics, try different strategies, and experiment with custom levels."

  • Exploration
    3

    "Players discover new levels, secrets, and mechanics, though within a structured level progression."

  • Expression
    3

    "Customization of characters, balls, and trails allows for self-expression."

  • Fantasy
    3

    "Imaginative and whimsical settings with anthropomorphic characters and fantastical level designs."

  • Fellowship
    -3

    "Minimal social connection; mostly solo play with limited community interaction."

  • Growth
    4

    "Players develop skills, learn level layouts, and improve performance over time."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity elements."

  • Idle
    -3

    "Requires focused attention and continuous engagement rather than casual or background play."

  • Intimacy
    -4

    "No evidence of close relationships or emotional sharing; interactions are surface-level or absent."

  • Leadership
    -4

    "No leadership roles; players participate individually without managing or guiding others."

  • Progression
    3

    "Players collect coins, unlock levels, and gain upgrades like new characters and customization."

  • Relaxation
    3

    "Provides flow and catharsis through balanced challenge and satisfying gameplay."

  • Sensation
    3

    "Enjoyable music, colorful visuals, and satisfying physics provide sensory stimulation."

  • Status
    1

    "Some recognition through leaderboards and community but not a major focus."

  • Story
    -3

    "Lacks narrative immersion; gameplay is level-based and context-free."

  • Strategy
    3

    "Requires planning and problem solving to navigate levels and optimize routes."

  • Thrill
    3

    "Offers suspense and excitement through challenging levels and time pressure."

  • Value
    4

    "Players perceive good value for money with extensive content and replayability."

  • Violence
    -4

    "Focuses on constructive and skillful navigation rather than combat or destruction."

  • Survival
    2

    "Some elements of avoiding failure and managing lives, but overall low-risk gameplay."

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    Last update: 06/03/2026