Katamari Damacy REROLL similar games & best alternatives

Katamari Damacy REROLL

PlayStation 4, PC (Microsoft Windows), Nintendo Switch, Xbox One • 2018

Should you play it?

The beloved roll-em-up game returns with fully updated graphics, completely recreated cutscenes and in full HD!

What works
  • Unique and imaginative gameplay
  • Excellent and memorable soundtrack
  • High replay value with collectibles and achievements
  • Charming art style and quirky narrative
  • Accessible and relaxing experience
Things to keep in mind
  • Clunky and unintuitive keyboard controls
  • Short game length
  • Some technical issues with port (30fps lock, no autosave)
  • Limited variety in objectives
  • No multiplayer or social features

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • We Love Katamari REROLL+ Royal Reverie

  • Wanderer

  • Grim Legends 3: The Dark City

  • Cat on a Diet

  • Cavern of Dreams

  • Riven

  • Rain on Your Parade

  • Big Hops

  • Pajama Sam: No Need to Hide When It's Dark Outside

Hidden Gems

Less popular games with surprisingly high similarity

  • Big Hops

  • Tall Trails

  • Just Crow Things

If you liked…

Recommendations by what you enjoyed most

  • Escapism

    Everafter Falls

  • Fantasy

    Sam & Max: Beyond Time and Space

  • Progression

    SURV1V3

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Katamari Damacy REROLL: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Competition, Thrill. Here, the score leans higher than usual among comparable games on Expression, Thrill. It leans lower than usual among comparable games on Intimacy.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players have freedom to explore, build, craft, and choose progression paths with minimal handholding."

    Capsule for Feel The Snow Feel The Snow

    "Players have freedom to explore levels and choose their own rolling paths with minimal hand-holding beyond the main goal."

  • Competence

    Game with the same Competence vibe

    3

    "Game offers skill-based challenges, trick mastery, and progression; some players note learning curve and difficulty in mastering controls."

    Capsule for Riders Republic Riders Republic

    "The game offers a satisfying skill curve with mastering controls and level navigation, though some find controls clunky."

  • Competition

    Game with the same Competition vibe

    -3

    "Focus is on personal progress and survival rather than competing against others; no mention of leaderboards or PvP."

    Capsule for Dead Age 2: The Zombie Survival RPG Dead Age 2: The Zombie Survival RPG

    "Focus is on personal progression and completion rather than competing against others; no mention of leaderboards or PvP."

  • Continuation

    Game with the same Continuation vibe

    4

    "High replay value with many unlockables, upgrades, and multiple game modes encouraging habitual play."

    Capsule for Zombie Party Zombie Party

    "High replay value with achievement hunting, collectibles, and endless modes encouraging habitual play."

  • Cooperation

    Game with the same Cooperation vibe

    -5

    "Single-player experience with no cooperative multiplayer elements."

    Capsule for 暖雪 Warm Snow 暖雪 Warm Snow

    "Single-player experience with no cooperative multiplayer elements."

  • Creativity

    Game with the same Creativity vibe

    4

    "Players engage in creative rolling strategies and customization; new levels add variety and unique objectives."

    Capsule for We Love Katamari REROLL+ Royal Reverie We Love Katamari REROLL+ Royal Reverie

    "Players creatively explore and experiment with rolling up diverse objects; unique art style and quirky design."

  • Domination

    Game with the same Domination vibe

    -5

    "No evidence of exerting control over others; interactions are individual and non-confrontational."

    Capsule for Mini Metro Mini Metro

    "No evidence of exerting control over others; interactions are solitary and non-confrontational."

  • Escapism

    Game with the same Escapism vibe

    5

    "Strong escapism appeal with relaxing gameplay, whimsical world, and stress relief from real life."

    Capsule for Everafter Falls Everafter Falls

    "Strong escapist appeal with whimsical, surreal gameplay and a joyful, relaxing atmosphere."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily for fun and personal enjoyment, not out of obligation or pressure."

    Capsule for Saints Row: The Third Saints Row: The Third

    "Players engage voluntarily for fun and personal enjoyment, not out of obligation or pressure."

  • Experimenting

    Game with the same Experimenting vibe

    4

    "Encourages trying different routes, uncovering secrets, and exploring various interactions."

    Capsule for ENA: Dream BBQ ENA: Dream BBQ

    "Encourages trying new routes, discovering hidden items, and experimenting with katamari size and movement."

  • Exploration

    Game with the same Exploration vibe

    4

    "Game encourages discovering secrets, hidden areas, and new maps, including large and detailed levels."

    Capsule for Duke Nukem 3D: 20th Anniversary World Tour Duke Nukem 3D: 20th Anniversary World Tour

    "Players explore levels to find new objects and secrets; map awareness and discovery are key gameplay elements."

  • Expression

    Game with the same Expression vibe

    3

    "Character customization and cosmetic unlocks allow for some self-expression."

    Capsule for Due Process Due Process

    "Customization through unlocking cosmetic items and presents; unique character and world design supports self-expression."

  • Fantasy

    Game with the same Fantasy vibe

    5

    "Strong imaginative fiction with absurd, surreal, and fantastical storylines and characters."

    Capsule for Sam & Max: Beyond Time and Space Sam & Max: Beyond Time and Space

    "Highly imaginative and surreal narrative with cosmic themes and absurd characters."

  • Fellowship

    Game with the same Fellowship vibe

    -4

    "Primarily a solo experience with minimal social or community interaction."

    Capsule for Batman™: Arkham Knight Batman™: Arkham Knight

    "Primarily a solo experience with minimal social or community interaction."

  • Growth

    Game with the same Growth vibe

    3

    "Players develop fighting skills and learn boss patterns; achievement hunting encourages mastery."

    Capsule for NARUTO SHIPPUDEN: Ultimate Ninja STORM 2 NARUTO SHIPPUDEN: Ultimate Ninja STORM 2

    "Players develop mastery over controls and strategies; achievement hunting provides learning challenges."

  • Health

    Game with the same Health vibe

    -5

    "Sedentary gameplay with no physical activity or health-related features."

    Capsule for DRAGON BALL Z: KAKAROT DRAGON BALL Z: KAKAROT

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires focused attention and active control; not designed for idle or background play."

    Capsule for PixelJunk™ Shooter PixelJunk™ Shooter

    "Requires focused attention and active control; not designed for background or idle play."

  • Intimacy

    Game with the same Intimacy vibe

    -5

    "No close social relationships or emotional sharing; interactions are limited to solo play."

    Capsule for Learn to Fly 3 Learn to Fly 3

    "No close social relationships or emotional sharing; interactions are limited to solo play."

  • Leadership

    Game with the same Leadership vibe

    -5

    "No leadership or group management roles; purely individual gameplay."

    Capsule for Slay the Spire Slay the Spire

    "No leadership or group management roles; purely individual gameplay."

  • Progression

    Game with the same Progression vibe

    5

    "Strong progression through unlocking weapon attachments, leveling up, and acquiring items and upgrades."

    Capsule for SURV1V3 SURV1V3

    "Strong sense of progression by growing katamari size, unlocking items, and completing levels."

  • Relaxation

    Game with the same Relaxation vibe

    4

    "Generally relaxing gameplay with soothing music and art; some timed achievements add minor tension."

    Capsule for FIND ALL 2: Middle Ages FIND ALL 2: Middle Ages

    "Generally relaxing and cathartic gameplay with a cheerful soundtrack, though some tension exists in timed challenges."

  • Sensation

    Game with the same Sensation vibe

    4

    "Vibrant visuals, dynamic animations, and a funky soundtrack provide strong sensory stimulation and emotional fun."

    Capsule for Lethal League Blaze Lethal League Blaze

    "Vibrant visuals and an acclaimed, catchy soundtrack provide strong sensory stimulation and emotional enjoyment."

  • Status

    Game with the same Status vibe

    -4

    "No social recognition or ranking systems; focus is on personal achievement."

    Capsule for Skul: The Hero Slayer Skul: The Hero Slayer

    "No social recognition or ranking systems; focus is on personal achievement."

  • Story

    Game with the same Story vibe

    3

    "Narrative and character interactions add context and charm, though story is light and secondary to gameplay."

    Capsule for Awaria Awaria

    "Quirky narrative and characters add charm and context, though gameplay is simple and repetitive."

  • Strategy

    Game with the same Strategy vibe

    2

    "Players plan routes and manage speed and drifting angles, but overall gameplay is arcade-style and straightforward."

    Capsule for Driftwood Driftwood

    "Some planning and route optimization required, but overall gameplay is straightforward and arcade-like."

  • Thrill

    Game with the same Thrill vibe

    2

    "Timed modes provide some tension and excitement, though overall gameplay is controlled and predictable."

    Capsule for Bejeweled® 3 Bejeweled® 3

    "Timed levels create some tension and urgency, but overall experience is lighthearted and controlled."

  • Value

    Game with the same Value vibe

    3

    "Good value especially on sale; short length balanced by quality and replayability."

    Capsule for Insanely Twisted Shadow Planet Insanely Twisted Shadow Planet

    "Good value especially on sale; short length balanced by replayability and unique experience."

  • Violence

    Game with the same Violence vibe

    -4

    "Gameplay focuses on rolling and collecting rather than combat or destruction."

    Capsule for We Love Katamari REROLL+ Royal Reverie We Love Katamari REROLL+ Royal Reverie

    "Gameplay focuses on rolling and collecting rather than combat or destruction."

  • Survival

    Game with the same Survival vibe

    -4

    "No survival or threat avoidance mechanics; stable and low-risk gameplay environment."

    Capsule for Bunny Hop League Bunny Hop League

    "No survival mechanics or threat avoidance; stable, low-risk gameplay environment."

Last update: 01/06/2026