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Senza Peso

SteamVR, PC (Microsoft Windows) • 2016

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Quick resume

As a soul transitioning into the afterlife, Senza Peso shepherds you on a spiritual journey through a beautifully dark world of lost souls and redemption.

Global score

94/100

Genres

Adventure, Casual

Pros

  • Beautiful and immersive visuals
  • Excellent music and audio design
  • Free to play
  • Unique vr artistic experience
  • Smooth performance on various hardware

Cons

  • Very short duration
  • No interactivity or gameplay
  • Some motion sickness reported
  • Dated graphics quality
  • Limited replay value

Motivations

  • Autonomy
    -4

    "The experience is a fixed, on-rails journey with no player interaction or control over actions."

  • Competence
    -3

    "No skill or challenge involved; purely passive viewing with predictable outcomes."

  • Competition
    -5

    "No competitive elements or comparison with others; individual passive experience."

  • Continuation
    -3

    "Short duration and limited replay value; most players do not engage repeatedly."

  • Cooperation
    -5

    "Entirely single-player and non-interactive; no cooperation or teamwork."

  • Creativity
    2

    "Creative artistic expression in visuals and music, but no player creation or modification."

  • Domination
    -5

    "No social dominance or power dynamics; purely observational."

  • Escapism
    4

    "Strong escapism through immersive surreal and fantasy environments and music."

  • Expectation
    -4

    "Players engage voluntarily out of interest and curiosity, not obligation."

  • Experimenting
    -4

    "No experimentation or mechanic exploration; fixed experience."

  • Exploration
    2

    "Visual exploration of surreal and fantasy environments, though on a fixed path."

  • Expression
    -3

    "No player customization or self-expression; standardized presentation."

  • Fantasy
    5

    "Strong fantasy and imaginative fiction themes with surreal, dreamlike visuals and story."

  • Fellowship
    -5

    "No social or community features; solitary experience."

  • Growth
    -4

    "No learning or skill development involved; passive consumption."

  • Health
    -5

    "Sedentary experience with no physical activity."

  • Idle
    3

    "Short, casual sessions suitable for filling time or as a break."

  • Intimacy
    -5

    "No social interactions or relationship building."

  • Leadership
    -5

    "No leadership or group management roles."

  • Progression
    -5

    "No progression, items, or upgrades; static experience."

  • Relaxation
    4

    "Relaxing and immersive with calming music and visuals, though some find motion unsettling."

  • Sensation
    4

    "Strong sensory stimulation through visuals and music, creating emotional impact."

  • Status
    -5

    "No social recognition or status elements."

  • Story
    3

    "Narrative conveyed through music and visuals, though abstract and open to interpretation."

  • Strategy
    -5

    "No strategic or problem-solving elements."

  • Thrill
    -2

    "Some moments of tension or eeriness, but overall controlled and calm experience."

  • Value
    5

    "Free and high-quality experience offering good return for time invested."

  • Violence
    -5

    "No violence; focus on artistic and constructive presentation."

  • Survival
    -5

    "No survival or threat elements; stable and safe environment."

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    Last update: 06/03/2026