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Serious Sam VR: The First Encounter

SteamVR, PC (Microsoft Windows), Linux • 2017

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Quick resume

Serious Sam VR: The First Encounter is a frantic arcade action FPS, featuring singleplay and co-op campaign, various multiplayer modes, all presented in glorious VR and with different locomotion movements.

Global score

88/100

Genres

Action, Indie

Pros

  • Multiple locomotion options including smooth and teleport
  • Dual wielding any weapons enhances gameplay
  • Fast-paced, chaotic, and immersive vr action
  • Large levels with secrets and varied enemies
  • Supports multiplayer co-op and deathmatches

Cons

  • Some players experience motion sickness with smooth locomotion
  • Graphics and assets feel dated compared to newer vr titles
  • Occasional bugs and crashes reported
  • Online multiplayer population is low
  • Price considered high by some given age of original content

Motivations

  • Autonomy
    4

    "Players have multiple locomotion options (teleport, trackpad, smooth or snap turning) and can dual wield any weapons, allowing high personal control and freedom of action."

  • Competence
    4

    "The game offers challenging fast-paced combat requiring skillful aiming, movement, and weapon management with feedback on performance."

  • Competition
    2

    "Includes multiplayer modes such as co-op and deathmatches, but online activity is low; competition is present but not dominant."

  • Continuation
    3

    "Players report long sessions and habitual play, with some playing for hours continuously and enjoying repeated playthroughs."

  • Cooperation
    3

    "Supports multiplayer co-op which players find highly enjoyable, fostering teamwork and shared accomplishments."

  • Creativity
    1

    "Limited creativity beyond weapon dual-wielding and movement options; gameplay mostly follows established level design and enemy patterns."

  • Domination
    -2

    "Multiplayer interactions emphasize shared chaotic fun rather than exerting control or superiority over others."

  • Escapism
    4

    "Players use the game as a high-adrenaline escape, enjoying immersive VR action that distracts from real life."

  • Expectation
    -3

    "Players engage voluntarily out of intrinsic interest and nostalgia rather than obligation or external pressure."

  • Experimenting
    3

    "Multiple locomotion and control schemes encourage players to try different playstyles and settings."

  • Exploration
    2

    "Game features large levels with secrets and hidden areas, encouraging discovery within familiar classic environments."

  • Expression
    -2

    "Minimal character or environment customization; players mostly use default visuals and weapons."

  • Fantasy
    4

    "Set in a fantastical world with giant monsters and over-the-top weapons, providing an imaginative fiction experience."

  • Fellowship
    3

    "Community and multiplayer co-op foster a sense of belonging and shared enthusiasm among players."

  • Growth
    3

    "Players develop VR locomotion skills and improve aiming and movement through challenging gameplay."

  • Health
    -3

    "Primarily sedentary gameplay with some physical movement; some players experience motion sickness but no exercise focus."

  • Idle
    -4

    "Requires continuous attention and active engagement due to fast-paced combat and movement."

  • Intimacy
    1

    "Social interactions mostly limited to multiplayer co-op and casual voice chat; limited emotional sharing."

  • Leadership
    -3

    "Multiplayer emphasizes cooperative participation without formal leadership or authority roles."

  • Progression
    3

    "Players collect weapons, ammo, and power-ups progressing through levels and defeating bosses."

  • Relaxation
    -2

    "High intensity and fast action create excitement but sustained tension rather than relaxation."

  • Sensation
    4

    "VR immersion, large-scale enemies, and explosive combat provide strong sensory stimulation and excitement."

  • Status
    0

    "Some multiplayer recognition possible but not a major focus or widely visible social status."

  • Story
    1

    "Includes a campaign with narrative elements but story is secondary to action and gameplay."

  • Strategy
    2

    "Requires tactical movement, prioritizing enemies, and weapon choice but mostly fast-paced rather than deep strategy."

  • Thrill
    4

    "Fast-paced combat, large enemies, and chaotic battles generate strong suspense and adrenaline."

  • Value
    2

    "Players find good value especially during sales due to content, replayability, and VR novelty."

  • Violence
    4

    "Gameplay centers on combat, shooting, and destruction of numerous enemies with various weapons."

  • Survival
    3

    "Players must avoid damage and manage resources to survive waves of enemies and boss fights."

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    Last update: 06/03/2026