C.A.S.T. (CHERNOZEM ANOMALY STRIKE TEAM) similar games & best alternatives
C.A.S.T. (CHERNOZEM ANOMALY STRIKE TEAM)
2025
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Quick resume
C.A.S.T is a third-person PvE extraction shooter playable solo or in co-op. Select your character and loadout to battle enemy hordes, evade anomalies, and complete objectives across handcrafted maps with dynamic procedural elements.
Global score
89/100
Genres
Action, Indie, Massively Multiplayer
Similar games
Pros
- Fun and addictive gameplay loop
- Solid cooperative multiplayer
- Satisfying gunplay and progression
- Unique retro horror aesthetic
- Excellent value for price
Cons
- Limited maps and content currently
- Some janky collision and ui issues
- Ai voice acting is poor
- Lack of vaulting and movement options
- Small player base
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Violence, Cooperation. It leans lower than usual among comparable games on Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players can choose characters, weapons, difficulty, and modifiers, and decide how to approach objectives and combat."
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Competence4
"Gameplay involves skillful shooting, situational awareness, weapon management, and progression through increasingly difficult levels."
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Competition-3
"Focus is on cooperative PvE and personal progression rather than direct competition or ranked modes."
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Continuation4
"Players report long play sessions, habitual play, and desire to keep playing due to progression and difficulty scaling."
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Cooperation5
"Strong emphasis on 4-player co-op gameplay, teamwork, and shared objectives."
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Creativity2
"Players can customize loadouts, upgrade weapons, and craft items, but no extensive building or environment modification."
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Domination-4
"Interactions emphasize cooperation and mutual respect; no evidence of dominance or power imposition."
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Escapism4
"Players use the game as a fun distraction with immersive atmosphere and engaging combat."
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Expectation-4
"Players engage voluntarily for fun and personal interest, not out of obligation or pressure."
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Experimenting3
"Players try different weapons, modifiers, and strategies to overcome challenges."
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Exploration2
"Maps are handcrafted with some secrets and alternative paths, but limited in number."
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Expression-2
"Limited cosmetic customization; mostly standardized character and weapon appearances."
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Fantasy4
"Game features supernatural horror themes, eldritch monsters, and imaginative fiction."
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Fellowship4
"Players enjoy community interaction, friendly multiplayer, and cooperative achievements."
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Growth4
"Progression through leveling, weapon upgrades, and skill acquisition is a core part of gameplay."
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Health-4
"Typical sedentary gameplay with no physical activity or health-related features."
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Idle-3
"Requires focused attention and continuous engagement during missions."
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Intimacy2
"Some social interaction and teamwork in co-op, but limited evidence of close emotional bonds."
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Leadership1
"Some players may guide teams or coordinate, but mostly balanced cooperative play."
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Progression5
"Strong emphasis on accumulating items, upgrades, and unlocking new content."
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Relaxation2
"Game balances challenge and flow, providing satisfying tension release but also moments of stress."
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Sensation3
"Enjoyable audio-visual style, satisfying gunplay, and atmospheric effects provide sensory stimulation."
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Status-3
"No ranked modes or social status systems; focus is on personal and cooperative achievement."
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Story2
"Narrative elements and lore exist but are secondary to gameplay and atmosphere."
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Strategy3
"Players use tactical planning, resource management, and situational awareness to succeed."
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Thrill3
"Game provides suspense and excitement through hordes, modifiers, and difficulty scaling."
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Value5
"Players widely report excellent value for money given content, price, and ongoing updates."
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Violence5
"Core gameplay involves combat, shooting, and destruction of enemies."
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Survival4
"Players must avoid death, manage resources, and overcome threats to extract successfully."
Last update: 29/04/2026