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Slime-san: Superslime Edition similar games & best alternatives

Slime-san: Superslime Edition

PC (Microsoft Windows), Mac, PlayStation 4, Xbox One, Nintendo Switch, Linux • 2017

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Quick resume

Slime-san was minding his own business when suddenly… A giant worm appeared and gobbled him up! Deep within the worm’s belly, Slime-san has to face a decision: Be digested by the incoming wall of stomach acid... Or jump, slide and slime his way through the worm and back out its mouth!

Global score

85/100

Genres

Action, Adventure, Indie, Platform

Similar games

    Pros

    • Tight and responsive controls
    • Large amount of content including dlc and level editor
    • Challenging but fair platforming
    • Charming pixel art and music
    • Varied mechanics and customization options

    Cons

    • Art style and color palette may strain eyes
    • Some level design includes waiting or frustrating boss fights
    • Controls can feel floaty or imprecise at times
    • Minimal social or cooperative gameplay
    • Difficulty may be frustrating for casual players

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Status, Story, Expression. Here, the score leans higher than usual among comparable games on Story. It leans lower than usual among comparable games on Violence, Fellowship.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players have control over movement, dashing, morphing, and can choose different characters with unique playstyles, enabling personal decision-making."

    • Competence
      4

      "The game offers challenging platforming with precise controls, skill mastery, and rewarding progression through collectibles and trophies."

    • Competition
      3

      "Includes speedrunning, leaderboards, trophy times, and competitive modes encouraging comparison with others."

    • Continuation
      4

      "Large amount of content, multiple campaigns, DLCs, and replayability features encourage long-term engagement."

    • Cooperation
      -4

      "Primarily a single-player experience with limited multiplayer (local arcade minigames), focus on individual play."

    • Creativity
      4

      "Varied mechanics, unlockable characters with different abilities, customization options, and level editor support creativity."

    • Domination
      -3

      "No evidence of exerting control or superiority over others; interactions are balanced and respectful."

    • Escapism
      4

      "Players enjoy immersive, charming world and music, using the game as a fun distraction and stress relief."

    • Expectation
      -4

      "Players engage voluntarily for fun and challenge, with no indication of obligation or pressure."

    • Experimenting
      4

      "Game constantly introduces new mechanics and obstacles, encouraging players to explore and try new strategies."

    • Exploration
      3

      "Includes hidden areas, secret passages, and a hub world with NPCs to discover, promoting curiosity-driven activities."

    • Expression
      4

      "Customization of characters, accessories, shaders, and game filters allow players to personalize their experience."

    • Fantasy
      3

      "Set inside a giant worm with quirky characters and a whimsical story, providing an imaginative fictional experience."

    • Fellowship
      -3

      "Mainly single-player with minimal social interaction; community aspects limited to leaderboards and level sharing."

    • Growth
      4

      "Players develop platforming skills, learn new mechanics, and improve through repeated play and challenges."

    • Health
      -4

      "Sedentary gameplay typical of platformers; no physical activity or health-related features."

    • Idle
      -4

      "Requires constant attention and precise input; not suited for background or casual intermittent play."

    • Intimacy
      -4

      "Limited social or emotional connections; interactions mostly with NPCs in hub but no deep relationships."

    • Leadership
      -4

      "No evidence of leadership roles; players focus on individual progression and challenges."

    • Progression
      5

      "Strong progression through collectibles, unlockable characters, cosmetics, arcade games, and new game modes."

    • Relaxation
      2

      "While challenging, the game offers flow and catharsis through skill mastery and enjoyable music."

    • Sensation
      3

      "Chiptune soundtrack and pixel art provide sensory stimulation and emotional engagement."

    • Status
      3

      "Leaderboards and trophies provide recognition and social status among players."

    • Story
      2

      "Simple narrative and quirky NPC dialogue add context and charm but story is minimal and lighthearted."

    • Strategy
      3

      "Players must plan movement, timing, and use of abilities to overcome complex platforming challenges."

    • Thrill
      3

      "Time pressure from acid wall and fast-paced gameplay create tension and excitement."

    • Value
      4

      "Large amount of content, free DLCs, and replayability provide good return for time and money."

    • Violence
      -4

      "Focus on platforming and avoidance rather than combat or destruction."

    • Survival
      3

      "Players must avoid hazards and survive through levels with increasing difficulty and threats."

    Last update: 29/04/2026