Remnants of Naezith similar games & best alternatives
Remnants of Naezith
2018
Related articles
Quick resume
With the powers granted to him by the dragon, Kayra will destroy the Remnants of Naezith, enchanted fragments of the dragon's body, to prevent anyone from exploiting their power for evil. Rush and swing through levels to top the leaderboards in this fast-paced, grappling hook precision platformer.
Global score
88/100
Genres
Action, Adventure, Casual, Indie, Racing, Platform, Arcade
Similar games
Pros
- Tight and responsive controls
- High skill ceiling and rewarding mastery
- Robust speedrunning features with leaderboards and ghost replays
- Level editor with custom content
- Smooth performance and polished gameplay
Cons
- Steep difficulty curve may deter casual players
- Minimal social interaction and community size
- Some levels can be frustratingly hard
- Limited story and narrative engagement
- No multiplayer or cooperative modes
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Status, Story, Expression. Here, the score leans higher than usual among comparable games on Domination. It leans lower than usual among comparable games on Relaxation, Violence.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have control over their movement and decisions on how to approach levels, including use of grappling hooks, dashing, and jumping with multiple techniques."
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Competence5
"The game is skill-based with a steep learning curve, requiring mastery of complex mechanics and precision to improve times and compete on leaderboards."
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Competition5
"Strong emphasis on competing against others via leaderboards, ghost replays, and global rankings."
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Continuation5
"Highly addictive gameplay with players investing many hours to improve times and master levels."
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Cooperation-4
"Single-player focused with no multiplayer; cooperation is minimal or absent."
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Creativity3
"Includes a level editor allowing players to create and share custom levels, fostering creative expression."
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Domination3
"Competitive leaderboards and rankings encourage exerting superiority over others, though community is described as friendly."
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Escapism4
"Players use the game as a challenging distraction and stress relief through intense focus and mastery."
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Expectation-4
"Players engage voluntarily driven by intrinsic interest and personal desire to improve and compete."
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Experimenting4
"Players explore mechanics deeply, discover new movement techniques, and experiment with level editor."
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Exploration2
"Some exploration in discovering secret levels and custom content, but mostly focused on known level mastery."
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Expression2
"Customization options for grappling hook appearance and UI elements allow some personal expression."
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Fantasy1
"The game has a light fantasy story about dragons but is primarily focused on realistic physics-based platforming."
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Fellowship-3
"Limited social interaction beyond leaderboards and Discord; mostly individual play experience."
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Growth5
"Strong emphasis on skill acquisition, learning advanced techniques, and personal improvement over time."
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Health-4
"Primarily sedentary gameplay with intense finger use leading to sore thumbs; no physical activity involved."
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Idle-4
"Requires constant attention and focus; not suited for casual or background play."
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Intimacy-4
"Minimal social or emotional connection; interactions are surface-level via leaderboards and online community."
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Leadership-3
"No formal leadership roles; community participation is collaborative but without hierarchical structure."
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Progression4
"Progression through levels, mastery times, and leaderboard rankings provides a sense of advancement."
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Relaxation-2
"Game is challenging and often frustrating, creating tension rather than relaxation."
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Sensation3
"Enjoyable visual and auditory feedback with pixel art and electronic soundtrack enhancing excitement."
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Status4
"Leaderboards and rankings provide social recognition and status among players."
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Story0
"Story is minimal and not a focus; gameplay is context-free platforming challenges."
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Strategy3
"Players use planning and problem solving to optimize routes and movement for faster times."
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Thrill4
"High risk and reward gameplay with tension from difficult levels and satisfaction from success."
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Value4
"Players perceive good value for time and money due to extensive content, replayability, and community features."
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Violence-4
"No combat or destruction; gameplay focuses on movement and precision platforming."
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Survival3
"Players must avoid hazards and failure states to progress, emphasizing survival through skill."
Last update: 29/04/2026