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Dungreed

Nintendo Switch, PC (Microsoft Windows), Linux, Mac, PlayStation 4 • 2018

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Quick resume

Dungreed is a 2D side-scrolling action game with 2D Rogue-LITE elements. You become an adventurer exploring a continuously evolving dungeon to prevent the town from being destroyed. Eliminate enemies, use a variety of weapons and magic, eat food, and defeat evil in the dungeon!

Global score

93/100

Genres

Action, Indie, Platform, Adventure

Pros

  • Varied and satisfying combat
  • High replayability with many unlocks
  • Smooth controls and responsive gameplay
  • Charming pixel art and soundtrack
  • Frequent developer updates

Cons

  • Some rng frustration and balance issues
  • Short main story and limited map variation
  • Low max level cap limits build variety
  • Some cheap enemy placements and difficulty spikes
  • Lack of multiplayer beyond local co-op

Motivations

  • Autonomy
    4

    "Players have freedom to choose weapons, skills, and builds each run, with some meta progression but largely self-directed play."

  • Competence
    3

    "Game offers skill challenges with boss fights and trials; some players find it easy but others note a skill ceiling and learning curve."

  • Competition
    -4

    "Focus is on personal progression and self-improvement rather than direct competition or leaderboards."

  • Continuation
    4

    "High replay value with many unlocks, builds, and challenges encouraging long-term habitual play."

  • Cooperation
    1

    "Mostly single-player but includes local co-op mode for two players."

  • Creativity
    3

    "Players experiment with many weapon combinations, item synergies, and character builds."

  • Domination
    -3

    "Interactions are balanced with no emphasis on exerting superiority or power over others."

  • Escapism
    4

    "Players use the game as a fun distraction with immersive combat and dungeon exploration."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment."

  • Experimenting
    4

    "Strong emphasis on trying new builds, weapons, and strategies each run."

  • Exploration
    3

    "Procedurally generated dungeons and hidden NPCs encourage discovery."

  • Expression
    2

    "Character customization through unlockable costumes and weapon choices allows some self-expression."

  • Fantasy
    4

    "Set in a fantasy roguelike world with imaginative weapons, enemies, and story elements."

  • Fellowship
    -3

    "Primarily a solo experience with limited social interaction."

  • Growth
    4

    "Players develop skills, unlock characters, and improve stats over multiple runs."

  • Health
    -4

    "Sedentary gameplay with no physical activity elements."

  • Idle
    -3

    "Requires focused attention and continuous engagement during runs."

  • Intimacy
    -4

    "Minimal social or emotional connection; mostly individual play."

  • Leadership
    -4

    "No leadership or group management roles; players act independently."

  • Progression
    5

    "Strong meta-progression through leveling, unlocking items, NPCs, and skills."

  • Relaxation
    2

    "Generally smooth gameplay with moments of tension during boss fights."

  • Sensation
    3

    "Enjoyable pixel art visuals and soundtrack provide sensory stimulation."

  • Status
    -4

    "No social status or recognition systems; focus is on individual achievement."

  • Story
    2

    "There is a narrative and lore, but gameplay prioritizes action over story immersion."

  • Strategy
    3

    "Players plan builds, weapon combos, and skill point allocation to optimize runs."

  • Thrill
    3

    "Boss fights and trials provide suspense and challenge."

  • Value
    4

    "Players perceive good value for money with frequent updates and long playtime."

  • Violence
    4

    "Combat focused on defeating enemies with weapons and abilities."

  • Survival
    3

    "Players manage health, resources, and avoid death to progress."

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    Last update: 06/03/2026