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Super Hipster Lumberjack

PC (Microsoft Windows) • 2015

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Quick resume

You can't beat this game!!! Noah attempts to make a game for the first time. He then gets trapped in his own creation.

Global score

77/100

Genres

Indie, Platform

Pros

  • Very affordable price
  • Challenging and engaging platforming
  • Simple, functional controls
  • Good physics and level design
  • Supportive of indie developer

Cons

  • Frustrating difficulty and lack of checkpoints
  • Visual issues with white blocks blending into background
  • Repetitive and sometimes annoying music
  • Some bugs and crashes reported
  • Minimal story and no customization

Motivations

  • Autonomy
    3

    "Players can control movement and jumps freely, but gameplay is constrained by level design and physics."

  • Competence
    4

    "Game offers a challenging platforming experience requiring skill and precision, with player feedback on success and failure."

  • Competition
    1

    "Some players mention racing friends, but mostly single-player focus without formal competitive modes."

  • Continuation
    3

    "Many players report spending hours and repeatedly retrying levels despite frustration, indicating habitual engagement."

  • Cooperation
    -5

    "Entirely single-player experience with no cooperative elements."

  • Creativity
    -2

    "Gameplay follows established platformer conventions with limited customization or creation."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; gameplay is individual and non-confrontational."

  • Escapism
    3

    "Players use the game as a distraction and stress relief despite frustration."

  • Expectation
    -3

    "Players engage voluntarily for fun and challenge, not out of obligation."

  • Experimenting
    2

    "Some experimentation with physics and jumps noted, but mostly repeating known patterns to progress."

  • Exploration
    -3

    "Levels are linear and familiar; no open exploration or discovery."

  • Expression
    -5

    "No character customization or visual expression options."

  • Fantasy
    -1

    "Simple fictional setting with a hipster lumberjack, but no deep fantasy or roleplaying elements."

  • Fellowship
    -4

    "Minimal social interaction; mostly solo play with occasional informal friend races."

  • Growth
    3

    "Players learn and improve platforming skills to overcome challenges."

  • Health
    -5

    "Sedentary gameplay with no physical activity."

  • Idle
    -4

    "Requires focused attention and precise input; not suitable for passive or background play."

  • Intimacy
    -5

    "No social or emotional relationship building."

  • Leadership
    -5

    "No leadership or group management roles."

  • Progression
    3

    "Progress through levels and unlock new stages; some save/load features."

  • Relaxation
    -3

    "Game induces frustration and rage but also moments of satisfaction."

  • Sensation
    2

    "Simple pixel graphics and music provide sensory stimulation; some find music annoying."

  • Status
    -4

    "No social recognition or ranking systems."

  • Story
    1

    "Minimal linear story about a hipster lumberjack; mostly context-free platforming."

  • Strategy
    2

    "Requires timing and planning jumps, but no complex strategic depth."

  • Thrill
    3

    "Challenge and risk of failure create tension and excitement."

  • Value
    4

    "Highly praised for low price and entertainment value."

  • Violence
    -5

    "No combat or destruction; focused on platforming."

  • Survival
    3

    "Avoiding hazards and death is core to gameplay."

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    Last update: 06/03/2026