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The Fishing Club 3D: Co-op Sport Angling

PC (Microsoft Windows) • 2017

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Quick resume

Go fishing and relax. Craft baits, catch legendary fish and complete your catch album - or take part in epic fishing competitions against other anglers or fishing clubs. Create or join a fishing club and chat with fellow anglers in the in-game chat. Play now for free! Tight lines!

Global score

77/100

Genres

Casual, Indie, Simulator, Sport, Free To Play

Pros

  • Relaxing and accessible gameplay
  • Free to play with optional purchases
  • Active community and cooperative clubs
  • Decent graphics and sound for a casual game
  • Cross-platform play with phone sync

Cons

  • Pay-to-win mechanics and expensive premium currency
  • Grindy progression and repetitive gameplay
  • Some bugs and crashes reported
  • Limited customization and creativity
  • Toxic or unfriendly community members reported

Motivations

  • Autonomy
    3

    "Players can choose locations, gear, and play solo or in clubs with some freedom, though progression is gated by quests and grind."

  • Competence
    1

    "Gameplay is simple and easy to learn with minimal skill challenge; some progression and equipment upgrades provide mild competence feedback."

  • Competition
    2

    "Includes competitive elements such as leaderboards and club competitions, but also supports casual play at own pace."

  • Continuation
    3

    "Many players report addictive and long play sessions, with habitual engagement especially in clubs."

  • Cooperation
    3

    "Strong emphasis on clubs and team play, with cooperation in competitions and shared goals."

  • Creativity
    -3

    "Gameplay relies on predefined quests, gear, and bait crafting with limited creative freedom or customization."

  • Domination
    -2

    "Community is mixed; some reports of toxic behavior but overall balanced interactions within clubs."

  • Escapism
    4

    "Players use the game as a relaxing escape from real life, simulating fishing without leaving home."

  • Expectation
    -3

    "Players engage voluntarily for relaxation and fun, not out of obligation or pressure."

  • Experimenting
    1

    "Some experimentation with bait crafting and gear combinations, but mostly following quests and routines."

  • Exploration
    2

    "Unlocking new locations and discovering fish species provides some exploration motivation."

  • Expression
    -4

    "Limited customization options; players mostly use standard gear and follow preset aesthetics."

  • Fantasy
    -1

    "Fish species are real but with some color variations; overall a realistic fishing simulation without strong fantasy elements."

  • Fellowship
    4

    "Strong community and club involvement with social interactions and group identity."

  • Growth
    2

    "Players learn fishing mechanics, bait crafting, and progress through levels and gear upgrades."

  • Health
    -5

    "Purely sedentary gameplay with no physical activity."

  • Idle
    3

    "Supports long sessions and casual play, but some players note slow pacing and grind."

  • Intimacy
    2

    "Social interactions within clubs foster some friendships and closer connections."

  • Leadership
    2

    "Club captains manage teams and enforce rules, providing leadership roles."

  • Progression
    4

    "Strong focus on accumulating gear, upgrades, and completing quests to advance."

  • Relaxation
    4

    "Many players find the game relaxing and a good way to unwind."

  • Sensation
    1

    "Decent graphics and sound provide moderate sensory enjoyment but not highly stimulating."

  • Status
    2

    "Leaderboards and club rankings offer social recognition and status."

  • Story
    -4

    "No narrative or story elements; gameplay is context-free and quest-driven."

  • Strategy
    1

    "Some strategic choices in bait, gear, and fishing spots, but overall simple mechanics."

  • Thrill
    0

    "Minimal thrill or suspense; gameplay is calm and predictable."

  • Value
    -3

    "Many players criticize the high cost of premium currency and pay-to-win aspects, reducing perceived value."

  • Violence
    -5

    "Non-violent, focused on constructive fishing activities."

  • Survival
    -4

    "No survival elements; stable and low-risk gameplay."

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    Last update: 06/03/2026