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Fishing Planet similar games & best alternatives

Fishing Planet

PC (Microsoft Windows), Mac, iOS, PlayStation 4, Xbox One, Android, Nintendo Switch, Linux • 2017

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Quick resume

Fishing Planet® is a free-to-play and highly realistic first-person online multiplayer fishing simulator. Developed by avid fishing enthusiasts to bring you the full thrill of actual angling on your PC.

Global score

87/100

Genres

Massively Multiplayer, Simulator, Sport, Free To Play

Similar games

    Pros

    • Realistic fishing simulation
    • Free-to-play with fair progression
    • Relaxing and therapeutic gameplay
    • Friendly and helpful community
    • Varied gear and fishing locations

    Cons

    • Steep learning curve and grind
    • Expensive in-game travel and licenses
    • Some bugs and optimization issues
    • Limited multiplayer cooperation
    • Lack of narrative or story

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Idle, Thrill, Violence, Survival. Here, the score leans higher than usual among comparable games on Fellowship, Competition, Cooperation.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players have freedom to choose fishing locations, equipment, and strategies; progression depends on player decisions and skill."

    • Competence
      4

      "Game involves skillful fishing mechanics, equipment management, and learning fish behavior; players receive feedback and improve over time."

    • Competition
      2

      "Includes leaderboards and tournaments, but many players focus on personal progress and relaxation rather than direct competition."

    • Continuation
      4

      "Many players report long play sessions and habitual engagement, with some logging hundreds of hours."

    • Cooperation
      1

      "Some cooperative multiplayer features exist, such as fishing near friends and private rooms, but collaboration is limited."

    • Creativity
      1

      "Customization mainly involves choosing and combining fishing gear; limited creative building or modification."

    • Domination
      -3

      "Interactions are generally respectful and cooperative; no evidence of dominance or power imposition."

    • Escapism
      5

      "Players use the game to relax, relieve stress, and escape real-life problems; many mention therapeutic and calming effects."

    • Expectation
      -4

      "Players engage voluntarily for enjoyment and relaxation; no indication of obligation or external pressure."

    • Experimenting
      3

      "Players try different fishing methods, gear setups, and locations to optimize catches and learn mechanics."

    • Exploration
      3

      "Game features multiple lakes and regions to discover, with players motivated to explore new fishing spots."

    • Expression
      1

      "Limited avatar customization and gear selection allow some self-expression but no extensive personalization."

    • Fantasy
      -3

      "Focus on realistic fishing simulation and plausible scenarios rather than imaginative or fictional elements."

    • Fellowship
      2

      "Community is described as friendly and helpful; social chat and multiplayer exist but are not central."

    • Growth
      4

      "Players develop fishing skills, knowledge of gear and fish behavior, and progress through levels and missions."

    • Health
      -4

      "Sedentary gameplay typical of PC fishing simulators; no physical activity or health-related features."

    • Idle
      3

      "Gameplay involves waiting and patience, with some players using it as a relaxing background activity."

    • Intimacy
      -3

      "Social interactions are mostly surface-level via chat; no evidence of close emotional relationships formed."

    • Leadership
      Insufficient data
    • Progression
      4

      "Strong emphasis on leveling up, acquiring better gear, unlocking new locations, and completing missions."

    • Relaxation
      5

      "Game praised for its calming atmosphere, soothing sounds, and stress-relieving gameplay."

    • Sensation
      2

      "Enjoyable visuals and sounds contribute to sensory pleasure, though stimulation is moderate and naturalistic."

    • Status
      1

      "Leaderboards and tournament rankings provide some recognition, but social status is not a major focus."

    • Story
      -4

      "No narrative or plot; gameplay is context-free fishing simulation without story elements."

    • Strategy
      4

      "Players use knowledge, planning, and problem-solving to select gear, bait, and fishing techniques."

    • Thrill
      2

      "Some excitement from catching big or rare fish and managing challenging fights, but overall calm pacing."

    • Value
      1

      "Free-to-play with optional purchases; some players feel grind is slow but value is generally positive."

    • Violence
      -5

      "Gameplay centers on constructive fishing activities, not combat or destruction."

    • Survival
      -4

      "Stable, low-risk environment focused on fishing; no survival threats or resource scarcity."

    Last update: 29/04/2026