TROUBLESHOOTER: Abandoned Children similar games & best alternatives
TROUBLESHOOTER: Abandoned Children
2020
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Quick resume
TROUBLESHOOTER: Abandoned Children is the first season of a turn-based strategy SRPG that takes place in the world of Troubleshooter.
Global score
94/100
Genres
Casual, Indie, Role-playing (RPG), Strategy, Turn-based strategy (TBS)
Similar games
Pros
- Deep and flexible character customization
- Engaging tactical combat
- Rich story and character development
- Extensive content and replayability
- Active and supportive developers
Cons
- Translation issues and occasional awkward text
- Steep learning curve for mastery systems
- Long mission durations can feel grindy
- Some ui and animation roughness
- Slow start and pacing issues in story
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. Here, the score leans higher than usual among comparable games on Intimacy, Fellowship, Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have extensive freedom in character builds, mastery selection, and playstyle customization, allowing personal control over actions and strategies."
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Competence4
"The game offers deep tactical combat with complex mastery systems and character customization that challenge player skill and strategic thinking."
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Competition-3
"Focus is primarily on single-player experience and personal progression; multiplayer exists but reviews emphasize solo play without ranked competition."
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Continuation5
"Players report hundreds to over a thousand hours played, with high replayability, frequent updates, and ongoing developer support encouraging long-term engagement."
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Cooperation-2
"Gameplay centers on individual squad management and personal strategy; some missions include allied NPCs but limited player-to-player cooperation."
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Creativity5
"Extensive mastery and skill customization, crafting, pet taming, and build experimentation enable high creativity in character and team design."
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Domination-4
"Interactions emphasize balanced team play and mutual respect; no evidence of trash talk or exerting superiority over others."
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Escapism4
"Players use the game as an immersive escape into a richly developed fictional world with engaging story and characters."
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Expectation-4
"Players engage voluntarily out of intrinsic interest and enjoyment; no indication of obligation or external pressure to play."
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Experimenting5
"Strong emphasis on trying new mastery combinations, builds, and strategies; players enjoy tinkering and theorycrafting."
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Exploration3
"Players explore large maps and uncover story elements and secrets; some repetition but overall curiosity-driven discovery."
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Expression4
"Character customization and mastery builds allow personal expression; cosmetic DLCs also available."
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Fantasy4
"Set in a fictional dystopian world with anime-style characters, supernatural abilities, and imaginative story elements."
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Fellowship2
"Community engagement is positive and supportive; developers interact with players, fostering a sense of belonging."
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Growth5
"Players develop skills, knowledge, and character builds over time; game encourages learning and mastery."
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Health-4
"Typical sedentary gameplay with long sessions; no physical activity or health-related features."
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Idle-4
"Requires focused attention and strategic planning; missions can be long and demanding."
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Intimacy2
"Character relationships and bonds are developed in story and gameplay, fostering emotional connections."
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Leadership3
"Players lead and manage a squad with strategic decisions; no evidence of authoritative social leadership beyond gameplay."
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Progression5
"Strong emphasis on leveling, acquiring items, crafting, and unlocking abilities; continuous growth central to gameplay."
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Relaxation1
"Some players find the game engaging and rewarding, but difficulty spikes and grinding can cause tension."
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Sensation2
"Enjoyable visual and auditory elements with anime art and music; not overly intense sensory stimulation."
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Status-3
"Focus is on personal achievement and progression rather than social recognition or popularity."
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Story4
"Rich narrative with character development and plot twists; story is a significant part of the experience."
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Strategy5
"High mental challenge with tactical combat, mastery synergies, and complex problem solving."
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Thrill3
"Tense battles and challenging missions provide suspense and excitement, especially on higher difficulties."
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Value5
"Players report excellent value for money with extensive content, free DLCs, and ongoing updates."
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Violence3
"Combat involves tactical violence and destruction in a dystopian setting; violence is a core gameplay element."
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Survival3
"Players manage threats and resources to survive challenging missions; survival elements present but not extreme."
Last update: 29/04/2026