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Windjammers 2

Xbox One, Nintendo Switch, PC (Microsoft Windows), PlayStation 4 • 2022

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Quick resume

The best flying disc game of all time is back, with amazing hand-drawn graphics, crazy new moves, gameplay mechanics and awesome characters and stages! New update brings new playable characters, new training mode, full crossplay support and more.

Global score

88/100

Genres

Indie, Sport, Strategy, Fighting, Arcade

Pros

  • Fast-paced, skill-based gameplay
  • Solid rollback netcode and crossplay
  • Vibrant art style and soundtrack
  • Faithful sequel with new mechanics
  • Addictive competitive multiplayer

Cons

  • Limited single-player content
  • Lack of training mode and tutorials
  • Small online player base
  • No lobby or spectator features initially
  • Some toxic behavior in ranked matches

Motivations

  • Autonomy
    4

    "Players have control over character choice, moves, and strategies with skill-based gameplay and multiple mechanics to master."

  • Competence
    5

    "High skill ceiling with emphasis on player reflexes, strategy, and mastery; players feel their skill limits their success."

  • Competition
    5

    "Strong focus on competitive 1v1 matches, ranked modes, and online play with leaderboards and skill-based matchmaking."

  • Continuation
    3

    "Addictive gameplay encourages repeated play, though limited single-player content may reduce long-term engagement for some."

  • Cooperation
    -4

    "Primarily a 1v1 competitive game with little to no cooperative or team-based gameplay."

  • Creativity
    1

    "Some creative expression through character selection and move combinations, but gameplay follows established mechanics."

  • Domination
    2

    "Competitive environment with some reports of toxic behavior and rage quitting, but mostly balanced fair play."

  • Escapism
    3

    "Players use the game as a fun distraction and stress relief with fast-paced, engaging gameplay."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest and nostalgia rather than obligation or pressure."

  • Experimenting
    4

    "Players explore new moves, strategies, and character abilities to improve and vary gameplay."

  • Exploration
    1

    "Some exploration of different stages and arenas with unique features, but limited discovery overall."

  • Expression
    2

    "Character selection and minor customization options allow some self-expression, though limited."

  • Fantasy
    2

    "Arcade-style exaggerated sports gameplay with special moves and characters adds a light fantasy element."

  • Fellowship
    3

    "Community engagement through online play and fanbase, though limited by small player population."

  • Growth
    5

    "Strong emphasis on learning, skill development, and mastery of complex mechanics."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention and continuous engagement during matches; not suited for idle play."

  • Intimacy
    -3

    "Limited social interaction beyond competitive matches; no emphasis on close relationships."

  • Leadership
    -4

    "No leadership or management roles; gameplay is individual and competitive."

  • Progression
    2

    "Some progression through ranked matches and unlocking characters, but limited single-player advancement."

  • Relaxation
    2

    "Fast-paced gameplay offers flow and catharsis for players seeking fun and tension release."

  • Sensation
    3

    "Vibrant visuals, energetic soundtrack, and satisfying gameplay provide strong sensory stimulation."

  • Status
    3

    "Ranked modes and leaderboards offer social recognition and status within the community."

  • Story
    -4

    "No narrative or story elements; gameplay is context-free and arcade-focused."

  • Strategy
    4

    "Requires planning, mind games, and tactical decision-making during matches."

  • Thrill
    4

    "High tension and excitement from fast-paced, reflex-based competitive matches."

  • Value
    3

    "Players feel the game offers good value for price due to addictive gameplay and quality production."

  • Violence
    -4

    "Non-violent gameplay focused on sports competition and disc throwing rather than combat or destruction."

  • Survival
    1

    "Some elements of avoiding failure and outplaying opponents, but low risk compared to survival games."

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    Last update: 06/03/2026