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Super Blood Hockey similar games & best alternatives

Super Blood Hockey

PC (Microsoft Windows), Mac, PlayStation 4, Xbox One, Nintendo Switch, Linux • 2017

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Quick resume

Create and manage your team in a violent, dystopic world of no-rules, fast-paced, arcade-style, ice hockey action. Adjust training regimens, control diets, administer black market pharmaceuticals, and provide healthcare (or not) to a ragtag team of convicts at the mercy of your underhanded tactics.

Global score

92/100

Genres

Indie, Sport, Arcade, Fighting

Similar games

    Pros

    • Nostalgic retro arcade hockey gameplay
    • Challenging and skill-based
    • Engaging franchise mode with management and progression
    • Fun local multiplayer co-op and versus
    • Active developer support and frequent updates

    Cons

    • No online multiplayer
    • Limited customization and team variety
    • Franchise mode can become repetitive after progression
    • Some control quirks and ai issues
    • Lack of save options in tournament mode

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Story. It leans lower than usual among comparable games on Exploration, Expression.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players have control over team management, player training, diet, and in-game actions including fighting and strategy."

    • Competence
      4

      "Game is challenging with skill-based gameplay, requiring practice to score and win, especially in higher difficulties and franchise mode."

    • Competition
      4

      "Strong competitive elements with tournament mode, challenge mode, and local multiplayer fostering rivalry and skill contests."

    • Continuation
      3

      "Players engage in long sessions, franchise mode encourages habitual play and attachment to player progress."

    • Cooperation
      3

      "Supports local multiplayer co-op up to 4 players, enabling teamwork and shared objectives."

    • Creativity
      2

      "Some customization in franchise mode (training, diet, drugs) but limited visual or structural creation."

    • Domination
      2

      "Competitive play includes exerting superiority via fighting and winning, but interactions are mostly balanced and friendly."

    • Escapism
      4

      "Provides stress relief and distraction through chaotic, violent arcade hockey and humorous dark themes."

    • Expectation
      -4

      "Players engage voluntarily out of personal interest and nostalgia, no obligation or external pressure noted."

    • Experimenting
      3

      "Challenge modes and adjustable settings encourage trying new scenarios and gameplay variations."

    • Exploration
      -3

      "Game environments and teams are fixed; exploration is limited to gameplay modes and challenges rather than new areas."

    • Expression
      -2

      "Limited character customization; players mostly use preset teams and avatars without personalization."

    • Fantasy
      3

      "Arcade style hockey with exaggerated violence, injuries, and fictional dystopian franchise mode adds imaginative fiction."

    • Fellowship
      3

      "Local multiplayer and community engagement foster social connection and shared experiences."

    • Growth
      4

      "Franchise mode and gameplay encourage learning, skill improvement, and player/team development."

    • Health
      -4

      "Sedentary gameplay with no physical activity; promotes extended screen time and violent content."

    • Idle
      -3

      "Requires active attention and focus during matches and management; not suited for passive or background play."

    • Intimacy
      -3

      "Social interactions are casual and competitive; no evidence of close emotional relationships forming."

    • Leadership
      3

      "Franchise mode involves managing and leading a team, making strategic decisions and guiding player development."

    • Progression
      4

      "Strong progression through franchise mode with player stats, team upgrades, and unlocking features."

    • Relaxation
      2

      "Game offers fun and flow but also includes tension and challenge, balancing excitement and relaxation."

    • Sensation
      3

      "Pixel blood, sound effects, and fast-paced gameplay provide sensory stimulation and emotional fun."

    • Status
      2

      "Achievements and leaderboards offer recognition, though mostly in local or community contexts."

    • Story
      3

      "Franchise mode provides narrative elements with dystopian setting and dark humor enhancing immersion."

    • Strategy
      3

      "Requires planning in team management, training, and in-game tactics to succeed."

    • Thrill
      3

      "Fast-paced, chaotic matches with risk of player injury and death create suspense and excitement."

    • Value
      4

      "Players report high satisfaction and replay value relative to price, especially during sales."

    • Violence
      5

      "Core gameplay centers on violent, bloody hockey with fights, injuries, and brutal humor."

    • Survival
      3

      "Players must manage injuries, player deaths, and team resources to avoid failure in franchise mode."

    Last update: 29/04/2026