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Duck Game

Playdate, PC (Microsoft Windows) • 2015

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Quick resume

Enter the futuristic year of 1984, an age where ducks run wild in a frantic battle for glory. Blast your friends with Shotguns, Net Guns, Mind Control Rays, Saxophones, Magnet Guns, and much, much more. This is DUCK GAME. Don't blink.

Global score

97/100

Genres

Action, Indie, Visual Novel, Adventure

Pros

  • Highly fun and chaotic multiplayer gameplay
  • Extensive mod and workshop support
  • Strong community and social play
  • Creative freedom with map and hat editors
  • High skill ceiling with complex mechanics

Cons

  • Small and declining online player base
  • Steep learning curve for new players
  • Single-player mode is limited and less engaging
  • Occasional server and matchmaking issues
  • Rare bugs and mod compatibility problems

Motivations

  • Autonomy
    4

    "Players freely choose weapons, strategies, and can create custom maps and hats, enabling high personal freedom and control."

  • Competence
    4

    "High skill ceiling with complex weapon mechanics and fast-paced gameplay requiring quick reflexes and strategic thinking."

  • Competition
    5

    "Core gameplay is competitive multiplayer deathmatch with score-based wins and ranking systems."

  • Continuation
    4

    "Players report long playtimes, habitual sessions with friends, and continued engagement via mods and challenges."

  • Cooperation
    1

    "Mostly free-for-all deathmatches, but some team modes exist; cooperation is limited but present."

  • Creativity
    5

    "Strong creativity encouraged through map editor, custom hats, and extensive mod support."

  • Domination
    3

    "Competitive nature includes trash talk and dominance over others, though community is generally respectful."

  • Escapism
    3

    "Players use the game as a fun distraction and stress relief with chaotic, humorous gameplay."

  • Expectation
    -4

    "Players engage voluntarily for fun and social reasons, not out of obligation or pressure."

  • Experimenting
    4

    "Players explore many weapons, mechanics, and mods, experimenting with strategies and custom content."

  • Exploration
    3

    "Exploration mainly through discovering new maps and workshop content, plus hidden weapon placements."

  • Expression
    5

    "Extensive avatar customization with hats and skins, plus ability to create custom hats."

  • Fantasy
    4

    "Imaginative setting with anthropomorphic ducks, exaggerated weapons, and humorous scenarios."

  • Fellowship
    4

    "Strong community and social play focus, with many players enjoying the game with friends."

  • Growth
    3

    "Players learn advanced techniques and improve skills over time; single-player challenges aid growth."

  • Health
    -5

    "Typical sedentary video game play with no physical activity involved."

  • Idle
    -3

    "Requires constant attention and quick reflexes during matches; not suited for casual idle play."

  • Intimacy
    2

    "Social interactions mostly competitive and casual; some friendly communication and camaraderie."

  • Leadership
    -2

    "No explicit leadership roles; players act individually or in teams without formal leadership."

  • Progression
    3

    "Unlockable hats, modifiers, and cosmetic items provide a sense of progression without gameplay advantage."

  • Relaxation
    -2

    "Fast-paced, chaotic gameplay induces excitement rather than relaxation or flow."

  • Sensation
    3

    "Bright pixel art, catchy music, and humorous sound effects provide sensory stimulation and fun."

  • Status
    2

    "Some social recognition through achievements and cosmetic unlocks, but limited broader status."

  • Story
    -5

    "No narrative or plot; gameplay is context-free multiplayer battles."

  • Strategy
    4

    "Requires mental challenge, planning, and tactical use of weapons and map features."

  • Thrill
    4

    "High suspense and thrill from fast matches, risk of instant death, and chaotic combat."

  • Value
    4

    "Players perceive high value for money due to fun, replayability, and mod support."

  • Violence
    5

    "Core gameplay revolves around combat, killing opponents with a wide variety of weapons."

  • Survival
    4

    "Players must avoid death and outlast opponents in fast-paced elimination matches."

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    Last update: 06/03/2026