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Without a Voice

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Linux, Mac, PlayStation 4 • 2020

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Quick resume

In the depths of a forest, an exiled princess whiles her time in solitude. One day, a mysterious, beautiful maiden appears, throwing her world out of its alignment. A dark fantasy visual novel following the intertwining paths of these two women. In seven days, the wheel of fate will splinter...

Global score

95/100

Genres

Casual, Indie, Role-playing (RPG), Free To Play, Visual Novel, Adventure

Pros

  • Beautiful and stylistic artwork
  • Multiple endings encouraging replayability
  • Poetic and elegant writing
  • Free to play with optional dlc support
  • Atmospheric music and voice acting

Cons

  • Short length with limited story depth
  • Some endings hard to obtain without guide
  • Limited player choice impact until late in story
  • Occasional confusing or inconsistent narrative elements
  • No character customization or multiplayer features

Motivations

  • Autonomy
    3

    "Players make choices that influence the story and endings, allowing some control over narrative outcomes."

  • Competence
    -2

    "The gameplay involves reading and making narrative choices, with minimal skill or technical challenge."

  • Competition
    -5

    "No competitive elements; focus is on personal story experience without comparison to others."

  • Continuation
    3

    "Multiple endings and replayability encourage players to continue exploring the story."

  • Cooperation
    -5

    "Single-player visual novel with no cooperative or multiplayer features."

  • Creativity
    2

    "Players influence story direction through choices, but within a predefined narrative structure."

  • Domination
    -5

    "No elements of exerting control or superiority over others; story-driven experience."

  • Escapism
    4

    "Provides an immersive fantasy narrative that allows players to escape real-life concerns."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest in story and genre, no obligation noted."

  • Experimenting
    3

    "Encourages trying different choices to unlock multiple endings and discover story variations."

  • Exploration
    2

    "Exploration of narrative branches and endings rather than physical world exploration."

  • Expression
    -3

    "Limited character customization; expression mainly through narrative choices rather than avatar personalization."

  • Fantasy
    5

    "Strong fantasy setting with fairy tale elements, supernatural themes, and imaginative fiction."

  • Fellowship
    -4

    "Primarily a solitary experience with minimal social interaction or community features."

  • Growth
    2

    "Players learn story details and character backgrounds through multiple playthroughs, gaining narrative insight."

  • Health
    -5

    "Sedentary gameplay typical of visual novels, no physical activity involved."

  • Idle
    -3

    "Requires focused reading and attention; not designed for background or idle play."

  • Intimacy
    3

    "Emotional connection with characters and story fosters a sense of intimacy despite solo play."

  • Leadership
    -5

    "No leadership or group management elements present."

  • Progression
    2

    "Progression through unlocking multiple endings and story content, but no item or power accumulation."

  • Relaxation
    3

    "Calm, atmospheric experience with poetic writing and soothing music encourages relaxation."

  • Sensation
    2

    "Enjoyable visual and auditory presentation with stylistic art and music, but not intense sensory stimulation."

  • Status
    -5

    "No social status or recognition systems; experience is private and personal."

  • Story
    5

    "Narrative-driven visual novel with multiple endings and strong emphasis on story immersion."

  • Strategy
    -2

    "Choice-based gameplay with limited strategic depth; decisions affect story but not complex problem solving."

  • Thrill
    1

    "Some suspense and dark themes create mild tension, but overall experience is controlled and calm."

  • Value
    5

    "Free to play with high-quality art, music, and multiple endings offers excellent value for time invested."

  • Violence
    -3

    "Contains some graphic and dark themes but no active combat or destructive gameplay."

  • Survival
    -4

    "No survival mechanics; story unfolds in stable narrative conditions."

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    Last update: 06/03/2026