Find your kind of game
Autonomy
Being in control of actions and decisions (e.g. freedom to play how you want)
Explore another motivation
Play style 01
Players have high freedom to explore the open world, choose characters, and decide how to approach combat and puzzles.
Explore play styles & combinations ↓+5 Autonomy affinity
Review scores are shown out of 100
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+4.0
FOS
Players have freedom to choose different paths, create their own endings, and decide how to play (e.g., peaceful…
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+4.0
Toonstruck
Players freely explore multiple locations, solve puzzles with inventory items, and make decisions to progress the story.
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+4.0
Obenseuer
Players have freedom to choose how to earn money, renovate apartments, manage addictions, and explore the world with…
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+4.0
Niffelheim
Players freely choose characters, starting locations, and direct their own actions in crafting, exploration, and combat.
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+4.0
Haven Park
Players have freedom to explore the park, choose how to build campsites, and decide quest order, reflecting high…
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+4.0
Turok 2: Seeds of Evil
Players have freedom to explore large, labyrinthine levels with multiple objectives and backtracking, plus weapon…
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+4.0
Griptape Backbone
Players freely explore an open world with no fixed objectives or pressure, choosing their own pace and goals.
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+4.0
Ancient Kingdoms
Players have freedom to explore large world, choose classes, build characters, and decide solo or multiplayer play…
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+4.0
GRIME II
Players have freedom to choose builds, weapons, and explore the large open map at their own pace with multiple paths…
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+4.0
Knock Harder: Useless
Players freely explore the environment, investigate clues, and decide when to shoot themselves to progress, showing…
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+4.0
Valkyrie Saga
Players have freedom to explore the large open world in any order, choose their own path, and decide when and how to…
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+4.0
Bloodthief
Players have freedom to choose routes, experiment with movement and combat, and find their own optimal paths.
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+4.0
OMORI
Players explore an open world with freedom to interact with many elements and make story choices affecting endings.
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+4.0
Wasteland 1 - The Original Classic
Players have significant freedom to choose character skills, solve quests in multiple ways, and explore the world…
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+4.0
BLACKTAIL
Players have freedom to explore, choose morality paths, and unlock skills by exploration and decisions rather than…
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+4.0
MAN STANDING
Players have freedom to explore a large world and choose how to approach tasks, including leaving messages and deciding…
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+4.0
Below the Stone
Players choose their own missions, explore caves freely, and decide when to extract, showing strong control over…
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+4.0
The New Flesh
Players freely explore a surreal environment at their own pace, discovering secrets and interacting with many elements…
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+4.0
Dark Deception
Players have freedom to choose paths, use various powers, and develop strategies to survive; gameplay requires active…
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+4.0
Tomb Raider: Underworld
Players have freedom to explore large, open levels with multiple paths and puzzle solutions, emphasizing…
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+4.0
Horace
Players have freedom to explore, choose paths, and experiment with new mechanics and upgrades, though some parts are…
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+4.0
Strife: Veteran Edition
Players have freedom to explore interconnected hub worlds, make choices affecting story and endings, and decide how to…
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+4.0
Eidolon
Players freely explore a vast open world with no explicit objectives or hand-holding, choosing their own paths and pace.
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+4.0
Super Mario World
Players have freedom to choose paths on the world map, explore secret exits, and decide how to approach levels with…
Same motivation, different experiences
Your way to play
Explore different sides of autonomy, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.
