Find your kind of game
Autonomy
Being in control of actions and decisions (e.g. freedom to play how you want)
Explore another motivation
Play style 05
Players have significant control over strategic decisions, resource allocation, unit movements, and tactical planning, requiring personal freedom and decision-making.
Explore play styles & combinations ↓+5 Autonomy affinity
Review scores are shown out of 100
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+4.0
Drop Duchy
Players have significant control over deck building, tile placement, and strategic decisions during runs, with freedom…
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+4.0
Dice Kingdoms
Players make strategic decisions on building placement, resource management, and attack targets, reflecting high…
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+4.0
Sudden Strike Gold
Players have freedom to direct tactical operations with fixed units, no base building or resource management, requiring…
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+4.0
Heroes of the Three Kingdoms 3
Players have significant control over decisions including army composition, unit deployment, and skill learning, with…
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+4.0
Holder of Place
Players make strategic decisions on unit recruitment, positioning, and build synergies with significant freedom before…
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+4.0
Kohan II: Kings of War
Players have significant control over army composition, unit formations, and strategic decisions rather than…
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+4.0
State of Decay 2: Juggernaut Edition
Players have significant control over base building, survivor management, and exploration decisions, with multiple maps…
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+4.0
ACE COMBAT 8: WINGS OF THEVE
Players have control over their loadouts, squad commands, and mission approaches, encouraging experimentation and…
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+4.0
Reshaping Mars
Players have significant control over exploration, building placement, resource management, and strategic decisions…
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+5.0
Making History: The Calm & the Storm
Players have full control over their nation's actions, decisions, alliances, and can rewrite history freely.
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+4.0
Age of Empires® III (2007)
Players have significant control over their actions and strategies, including choosing civilizations, managing…
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+4.0
Act of War: Direct Action
Players have control over unit selection, base building, and tactical decisions with multiple factions and unit types.
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+4.0
Carrier Deck
Players have control over aircraft preparation, launch, landing, and deck management, requiring strategic decisions and…
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+4.0
Warlord: Britannia
Players have control over troop promotions, camp building, army movement, and tactical decisions in battles, reflecting…
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+4.0
Supreme Ruler 2020 Gold
Players have extensive control over nation management, including economy, military, research, diplomacy, and unit…
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+4.0
Ultrapool
Players have significant control over their builds, ball selection, fusion combinations, and strategic decisions during…
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+4.0
Democracy 4
Players have extensive freedom to direct policies and decisions shaping their country, with many choices and strategies…
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+4.0
Cultures - Northland
Players have extensive control over individual villagers, assigning professions, managing marriages, and directing…
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+4.0
Steel Division 2
Players have control over unit deployment, deck building, and tactical decisions in battles and campaigns, allowing…
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+4.0
Shadows of Forbidden Gods
Players have high control over their actions and decisions, choosing gods, agents, and strategies freely to manipulate…
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+4.0
Split/Second
Players can choose cars, routes, and timing of power plays, allowing personal control and strategic decisions.
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+4.0
Caravaneer 2
Players have extensive control over trading routes, caravan composition, character development, and strategic decisions.
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+4.0
Ancestors Legacy
Players have control over tactical unit movement, positioning, and engagement decisions, with some strategic choices in…
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+4.0
Jagged Alliance - Back in Action
Players have freedom to plan strategies, issue detailed orders in pause mode, and choose mercenaries and equipment…
Same motivation, different experiences
Your way to play
Explore different sides of autonomy, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.
