Find your kind of game
Continuation
Desire to keep playing the same game
Explore another motivation
Continuation + Growth
A strong dose of continuation and growth in the same game.
Explore play styles & combinations ↓+5 Continuation affinity
Review scores are shown out of 100
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+4.0
Blade Assault
Many players report long play sessions, repeated runs, and high replayability with meta progression encouraging…
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+4.0
Dungeon Souls
Many players report addictive gameplay with long sessions and repeated runs despite some grind and repetition.
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+4.0
King's Bounty: Dark Side
Long playtime (80-150+ hours), multiple characters, and extensive quests encourage habitual and extended play sessions.
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+4.0
Legend of Dungeon
High replayability with randomized dungeons and items; players report addictive gameplay and long sessions.
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+4.0
Magical Delicacy
Many players report long playtimes, replay value, and desire to keep playing after main story completion.
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+4.0
Punishing: Gray Raven
Long-term engagement with hundreds to thousands of hours played by users, frequent updates, and ongoing story content.
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+4.0
Really Big Sky
Many players report addictive gameplay with repeated playthroughs and long sessions driven by upgrades and progression.
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+4.0
Sea Dogs: City of Abandoned Ships
Many players report long playtimes, high replayability, and habitual engagement despite bugs and technical issues.
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+4.0
Starpoint Gemini Warlords
Players report long play sessions, addictive gameplay, and hundreds of hours invested in single playthroughs.
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+4.0
鸿源战纪 - Tales of Hongyuan
Many players report long play sessions, multiple playthroughs to complete side quests and ultimate skills, indicating…
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+4.0
The Life and Suffering of Prince Jerian
High replayability with multiple endings and branching paths encourages habitual and repeated play despite some…
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+4.0
Blood Code
Multiple routes and endings encourage replay and extended engagement.
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+4.0
Edge Of Eternity
Players report long playtimes (40-70+ hours), with engaging story and side quests encouraging extended play.
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+4.0
Hellpoint
Players report habitual play, replayability with multiple builds, secrets, and DLC content encouraging long sessions.
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+4.0
Orcs Must Die! Deathtrap
Many players report long play sessions and habitual play due to roguelike progression and replayability; some mention…
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+4.0
Outpost: Infinity Siege
Players report long playtimes and addictive gameplay loops with grinding and base building encouraging habitual play.
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+4.0
Shambles: Sons of Apocalypse
Many players report addictive 'one more run' gameplay with extensive content encouraging long play sessions.
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+4.0
Desktop Dungeons: Rewind
Players report long playtimes and habitual return to the game for repeated runs and progression.
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+4.0
FANTASIAN Neo Dimension
Many players report long playtimes (40-70+ hours), engaging enough to keep playing; some mention difficulty spikes but…
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+4.0
Franchise Hockey Manager 6
Many users report long play sessions, habitual engagement, and investing hundreds of hours in franchise mode and…
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+4.0
Grand Tactician: The Civil War (1861-1865)
Players report hundreds to thousands of hours played with high engagement despite bugs and learning curve.
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+4.0
HELLBREAK
Strong replayability with roguelite progression and addictive combat loops encourage habitual play and repeated…
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+4.0
Indies' Lies
Players report long play sessions, high replayability with many characters and modes, and habitual return to the game.
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+4.0
Ys X: Nordics
Many players report long playtimes, engaging story and combat encourage extended sessions and completion.
Same motivation, different experiences
Your way to play
Explore different sides of continuation, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.
