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Continuation
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Play style 02
Many players report long play sessions, replaying levels, and habitual engagement with the game.
Explore play styles & combinations ↓+5 Continuation affinity
Review scores are shown out of 100
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+4.0
Astrometica: Prologue
Many players report long play sessions and desire to keep playing beyond the prologue, indicating strong engagement.
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+4.0
Obama Maze
Many players report long playtimes, addiction, and habitual play despite difficulty and horror elements.
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+4.0
Cubic Castles
Many players report long-term engagement and habitual play over years with frequent updates.
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+4.0
Bully
Players often engage in long sessions exploring, completing missions, and side activities with a strong attachment to…
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+4.0
Master of Command
Players report long play sessions, high replayability, and engagement with multiple campaigns and army builds.
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+4.0
RoboCop: Rogue City - Unfinished Business
Players report long play sessions and desire to replay for achievements and full completion.
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+4.0
Metal Gear Solid 3: Subsistence
Players often engage in long sessions due to deep single-player content and replayable multiplayer modes.
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+4.0
STAR WARS™ Jedi Knight II - Jedi Outcast™
Many players report habitual replaying and long playtimes, including yearly returns and thousands of hours logged.
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+4.0
Lost:Antinomy
Players report investing many hours exploring multiple routes and endings, indicating habitual engagement and replay…
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+4.0
Dead Space™ 3
Many players report long playtimes, replayability with New Game+ and co-op, and habitual returns despite some…
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+4.0
I Am Jesus Christ: Prologue
Many players report long play sessions, high engagement, and anticipation for full release.
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+4.0
PAC-MAN WORLD 2 Re-PAC
Players report long play sessions, replay value through collectibles, missions, time trials, and post-game content.
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+4.0
Backrooms: Extractions
Many players report long sessions with friends and habitual play, though some mention repetitiveness causing boredom.
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+4.0
Port Royale 3
Many players report long play sessions and habitual engagement due to trading, city building, and fleet management.
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+4.0
Choo Choo Survivor
Many players report long playtimes, habitual play, and repeated runs with meta progression and achievement hunting.
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+4.0
Catwifhat
Players report habitual play, returning frequently for drops, and long-term engagement with the collection and…
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+4.0
The Treasures of Montezuma 4
Many players report long play sessions, grinding for achievements, and replaying levels to improve scores.
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+4.0
Celestial Empire
Players report long play sessions, emotional attachment, and repeated playthroughs with different gods and maps…
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+4.0
Echoes of the Living
Players report long play sessions, replaying campaigns, and desire to continue playing despite bugs, indicating strong…
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+4.0
Sonny Legacy Collection
Many players report long-term engagement, replaying multiple times, and pursuing challenging achievements.
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+4.0
Teardown
Many players report long playtimes, habitual returns to sandbox and mods, and high replayability.
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+4.0
Bloody Trapland
Players report long playtimes and habitual return despite frustration, indicating strong attachment and desire to…
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+4.0
Lords and Villeins
Players report long sessions and habitual play, often losing track of time due to engaging mechanics
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+4.0
GT Legends
Players report long play sessions, career mode progression, and extensive modding community keep engagement high.
Same motivation, different experiences
Your way to play
Explore different sides of continuation, grouped by what players enjoy.
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Mix in another motivation, or find an experience with less of something else.
