Find your kind of game
Continuation
Desire to keep playing the same game
Explore another motivation
Continuation + Progression
A strong dose of continuation and progression in the same game.
Explore play styles & combinations ↓+5 Continuation affinity
Review scores are shown out of 100
-
+4.0
Multi Turret Academy
Players report addictive gameplay and frequent returns, supported by regular updates and new content.
-
+4.0
Rayman® Legends
Many players report long playtimes, replayability through collectibles, challenges, and co-op, indicating strong desire…
-
+4.0
Recursed
Players engage in long sessions and return to the game repeatedly to solve difficult puzzles and explore expansions.
-
+4.0
ShantyTown
Players report long play sessions, replayability, and habitual engagement with both story and creative modes.
-
+4.0
Shotgun King: The Final Checkmate
Players report addictive gameplay with many runs, achievements, and replayability encouraging long-term engagement.
-
+4.0
Slayaway Camp
Players report long play sessions and repeated returns due to addictive gameplay and unlockables.
-
+4.0
SPY-der PIG
Many reviews mention addictive gameplay and repeated retries despite difficulty, indicating strong desire to keep…
-
+4.0
Stonewards
Many reviews mention addictive gameplay loop and desire to keep playing, especially with friends.
-
+4.0
Thief II: The Metal Age
Large levels, fan missions, and replayability encourage long-term engagement and habitual play.
-
+4.0
Thronebreaker: The Witcher Tales
Many players report long play sessions and replay value due to story depth and deck experimentation.
-
+4.0
Tower Unite
Players report long playtimes and habitual engagement due to diverse content and social aspects.
-
+4.0
Trine 4: The Nightmare Prince
Players report long play sessions, replayability through collectibles and co-op, and habitual engagement with the game…
-
+4.0
Turnip Boy Robs a Bank
Players engage in repeated runs and grinding to unlock weapons and complete quests, showing habitual play and…
-
+4.0
Valorant
Many players report long sessions, habitual play, and difficulty disengaging due to addictive gameplay and competitive…
-
+4.0
Tom Clancy's Rainbow Six
Long-term engagement supported by frequent updates, operator unlocks, and evolving meta; players invest many hours.
-
+4.0
Curious Expedition
High replayability with procedural generation and multiple characters encourages habitual play
-
+4.0
Enshrouded
Many players report long playtimes, habitual engagement, and repeated exploration/building sessions.
-
+4.0
Factory Town
Many players report long playtimes and habitual return to the game, enjoying repeated campaigns and sandbox play.
-
+4.0
Go-Go Town!
Many players report long sessions, addiction, and habitual play with repeated town redesign and progression.
-
+4.0
GUILTY GEAR -STRIVE-
Many players report habitual, long-term engagement and repeated returns to the game despite frustration.
-
+4.0
Knights of Honor
Many reviews mention long play sessions, addictive gameplay, and returning to the game over years.
-
+4.0
Parkasaurus
Many players report long play sessions, addiction, and habitual return to build and expand parks.
-
+4.0
SYNTHETIK: Arena
Players report addictive gameplay loops, frequent replayability, and desire to keep playing despite difficulty.
-
+4.0
Wreckfest
Players report long playtimes, habitual returns, and ongoing engagement with multiplayer and career modes.
Same motivation, different experiences
Your way to play
Explore different sides of continuation, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.
