Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 05
Encourages trying new builds, weapons, and strategies; experimentation is core to gameplay.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+5.0
Star Ruler 2
Encourages trying new ship designs, diplomatic strategies, and economic setups; modding community fosters…
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+4.0
Lake of Creatures
Encouraged to try new item combinations and strategies each run; fishing mechanic adds novel experimentation.
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+4.0
Starcom: Nexus
Encourages trying new ship builds, exploring unknown systems, and solving puzzles with minimal guidance.
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+4.0
Withering Realms
Players encouraged to try different builds, weapons, and strategies; respec options allow for experimentation.
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+4.0
Dig, Dig, Die
Procedural elements, random events, and risk-reward mechanics encourage trying new approaches and adapting strategies.
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+4.0
Creeper World 3: Arc Eternal
Encourages trying new strategies, experimenting with terrain manipulation and unit placement.
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+4.0
My Dream Setup
Players try new layouts, colors, and object arrangements; workshop encourages experimentation with new items.
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+4.0
Magical Delicacy
Encourages trying new recipes, exploring mechanics, and discovering new areas.
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+4.0
Scavenger SV-4
Procedural generation and varied artifacts encourage trying new strategies and exploring different approaches.
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+5.0
Homebrew - Patent Unknown
Encouraged to try new designs, test physics, and experiment with logic and vehicle functions extensively.
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+5.0
Istrolid
Strong emphasis on experimenting with ship designs, tactics, and AI behaviors to find optimal strategies.
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+4.0
Receiver
Encourages experimentation with gun handling, strategies, and randomized environments.
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+5.0
Universe Sandbox
Core motivation is trying new scenarios, testing physics, and exploring 'what if' situations.
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+4.0
FOREWARNED
Procedural maps, multiple Mejai types, and equipment upgrades encourage trying new strategies and exploration.
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+4.0
R-Type Final 2
Large variety of ships with different abilities and upgrade paths encourages experimentation and trying new strategies.
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+4.0
GoreBox
Players experiment with physics, weapons, ragdoll manipulation, and modding; sandbox encourages trying new things.
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+4.0
Pid
Game encourages experimenting with gravity beams and items to find solutions and secrets.
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+4.0
Fallout Tactics: Brotherhood of Steel
Multiple ways to complete missions and varied squad builds encourage experimentation.
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+4.0
Animal Super Squad
The level editor and variety of vehicles encourage experimentation with game mechanics and creative problem solving.
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+4.0
Cleared Hot
Encouraged to try different helicopters, weapons, and tactics; physics system rewards experimentation.
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+4.0
Tangy TD
The game encourages trying new item combos, builds, and strategies, with free skill tree resets supporting…
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+4.0
Craft The World
Players experiment with building designs, crafting recipes, and strategies to defend and explore; sandbox nature…
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+4.0
Crashday Redline Edition
Players experiment with mods, custom tracks, different cars, and game modes; the editor encourages trying new designs.
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+5.0
Soul's Remnant
Strong encouragement to experiment with builds, skill combinations, and crafting, supported by flexible systems and…
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.