Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 05
Encourages trying new builds, weapons, and strategies; experimentation is core to gameplay.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Master of Orion 1
Randomized tech trees and ship design encourage experimentation with different strategies and builds.
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+4.0
Pokémon Dark Horizon
The inclusion of randomizer mode, skill trees, and adjustable difficulty encourages players to try new strategies and…
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+4.0
Arx Fatalis
Encourages experimentation with magic runes, crafting, exploration, and quest approaches.
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+4.0
Project P.I.T.T.
Encourages trying new building strategies, testing physics interactions, and tinkering with tools to optimize…
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+4.0
Paladins®
The card system and item shop encourage trying new builds and strategies, fostering experimentation.
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+4.0
BAPBAP
High experimentation with builds, augments, and lobby settings is a core part of the experience.
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+4.0
Lil Gator Game
Encourages trying new traversal techniques, exploring the map, and playful use of abilities and items.
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+4.0
Old World
The semi-random tech tree, event system, and multiple strategies encourage players to try new approaches and adapt.
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+4.0
Graviteam Tactics: Tunisia 1943
Encourages experimentation with tactics, unit placement, and use of terrain; steep learning curve invites trial and…
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+4.0
Transmissions: Element 120
Encourages experimentation with new weapon mechanics and environmental interactions.
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+4.0
Pratfall
Encourages trying new strategies, item uses, and adapting to procedural cave layouts.
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+5.0
ShipCrafter
Strong emphasis on trial and error in ship design, testing new configurations and combat strategies.
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+4.0
THYSIASTERY
High variability in runs, randomized skills and party members, and skill development encourage experimentation.
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+4.0
Xuan-Yuan Sword: Mists Beyond the Mountains
Fusion mechanics and party customization encourage experimentation with different builds and strategies.
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+4.0
Terra Firma
Encourages trying different terrain manipulations and observing emergent effects, fostering exploration.
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+4.0
Supreme Commander: Forged Alliance
High experimentation with unit compositions, strategies, and modded content encouraged.
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+5.0
Street Legal Racing: Redline v2.3.1
Encourages extensive experimentation with parts, tuning parameters, and mod combinations.
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+5.0
The Longest Game Ever 2
Strong emphasis on trying new things, exploring mechanics, and testing limits without tutorials or hand-holding.
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+4.0
Pandora's Toybox
High replayability with different gods, skill combos, and strategies encourages experimentation.
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+4.0
Master of Magic Classic
Encourages trying new spell combinations, races, and strategies; modding and multiple versions support experimentation.
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+4.0
SIC-1
The game encourages exploring programming mechanics and testing novel solutions within the constraints of the single…
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+4.0
MEGA MAN X DiVE Offline
Players experiment with many characters, weapons, and builds; modding community enhances experimentation.
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+5.0
Gratuitous Space Battles
Strong emphasis on experimenting with ship designs, tactics, and fleet compositions to find optimal strategies.
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+4.0
Galactic Civilizations IV
Encourages trying new strategies, customizing races and ships, and exploring different tech paths.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.