Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Recent releases
Newer releases, in the order selected for this motivation.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Parcel Simulator
Encouraged to try new layouts, automation strategies, and optimizations to improve efficiency.
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+4.0
Suit for Hire
Players encouraged to try different combat combos, weapon usage, and movement strategies to optimize performance.
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+4.0
Ark Nova
High variability in cards and strategies encourages players to try new approaches and tactics.
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+5.0
Merge Maestro
Strong emphasis on trying new token synergies, builds, and strategies with frequent updates adding new content to…
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+5.0
Dark Fairy Tale: Dreamland Survivors
Strong emphasis on trying new builds, weapon combinations, and tarot card challenges encourages exploration of…
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+4.0
Metro Gravity
Encourages trying new movement techniques, puzzle solutions, and combat timing; players explore mechanics and game…
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+4.0
Yaoling: Mythical Journey
Players experiment with breeding, team builds, talents, and strategies to optimize their teams.
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+4.0
3dSen PC
Users experiment with camera angles, 3D effects, and custom profiles, exploring new ways to experience classic games.
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+5.0
DragonLoop
Game encourages trying new routes, sequence breaking, and combining abilities in novel ways.
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+5.0
Soulstone Survivors
Strong emphasis on trying new builds, synergies, and skill combinations; players encouraged to explore mechanics.
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+5.0
Cube Chaos
Strong emphasis on trying new builds, combos, and synergies; players encouraged to explore mechanics and break the game.
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+4.0
Lost in Random: The Eternal Die
Players experiment with relic combinations, weapon upgrades, and dice/card mechanics to find effective builds and…
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+5.0
Godslayer Arena
High encouragement for trying new builds, synergies, and adapting to RNG-driven options.
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+4.0
PEAK
Players try different routes, item uses, and strategies to overcome challenges.
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+4.0
Rooftops & Alleys: The Parkour Game
Encourages trying new combos, exploring mechanics, and modding; players experiment extensively.
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+4.0
Loot of Baal
Players try different hero skill combos, equipment setups, and rune crafting to optimize performance.
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+4.0
DREADTOME
Encourages experimenting with portals, environmental hazards, and combat tactics to overcome challenges.
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+5.0
Backpack Battles
Encourages trying new builds, item synergies, and strategies with frequent updates adding new content.
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+4.0
Big Winner
Experimentation with different Karma Card combinations and strategies is encouraged to overcome challenges.
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+4.0
School 666
Game encourages trying new anomalies, mini-games, and strategies, with evolving mechanics and surprises.
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+4.0
Cards, the Universe and Everything
The game encourages trying new deck combinations and strategies due to vast card variety and weekly rule changes.
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+5.0
A Simple job
Core motivation is trying new actions, exploring hidden events, and testing game limits.
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+4.0
Railroads & Catacombs
Players experiment with card builds, character classes, and train upgrades to find effective strategies.
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+4.0
Dragon Is Dead
Strong emphasis on trying new builds, artifact combinations, and skill synergies each run.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.