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Soulstone Survivors

PlayStation 5, PC (Microsoft Windows), Linux, Xbox Series X|S, Mac • 2025

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Quick resume

Face the Lords of the Void and their endless minions, collect their Soulstones and become a god! In this Action Roguelite, unveil secret spells, craft mighty weapons, unlock multiple characters, discover game-breaking synergies and conquer the power of the void.

Global score

91/100

Genres

Action, Indie, Role-playing (RPG), Hack and slash/Beat 'em up, Arcade

Pros

  • Extensive build variety and customization
  • Strong meta progression and replayability
  • Engaging and addictive gameplay loop
  • Active developer support and frequent updates
  • Good value for price

Cons

  • Performance issues in long/endless runs
  • Visual clutter and screen chaos at late stages
  • Lack of multiplayer or cooperative modes
  • Some repetitiveness in maps and enemies
  • Steep visual effects can impair clarity

Motivations

  • Autonomy
    4

    "Players have freedom to choose characters, weapons, runes, and build synergies; active skill replacement during runs allows personal strategy."

  • Competence
    4

    "Game offers skill challenges with dodging, build optimization, and overcoming scaling difficulty; feedback through progression and achievements."

  • Competition
    -3

    "Focus is on personal progression and build experimentation; no mention of ranked modes or direct player-vs-player competition."

  • Continuation
    5

    "Players report long play sessions, habitual grinding, and strong attachment; game encourages repeated runs and meta progression."

  • Cooperation
    -5

    "No cooperative or multiplayer modes currently; gameplay is solo and individual-focused."

  • Creativity
    5

    "Extensive build variety, skill trees, rune systems, weapon crafting, and character customization enable creative playstyles."

  • Domination
    -5

    "Interactions are individual; no evidence of exerting control or superiority over others."

  • Escapism
    4

    "Players describe the game as addictive, stress-relieving, and a dopamine rush; used as a distraction and enjoyable flow experience."

  • Expectation
    -5

    "Players engage voluntarily out of intrinsic interest and enjoyment; no indication of obligation or pressure."

  • Experimenting
    5

    "Strong emphasis on trying new builds, synergies, and skill combinations; players encouraged to explore mechanics."

  • Exploration
    -2

    "Limited map variety and repeated environments noted; focus is more on build and skill experimentation than discovering new areas."

  • Expression
    3

    "Customization through character skins and weapon crafting; some user-created skins add self-expression."

  • Fantasy
    4

    "Imaginative fantasy setting with magical skills, bosses, and characters; power fantasy emphasized."

  • Fellowship
    -5

    "No social or community gameplay elements; players mostly play solo."

  • Growth
    5

    "Strong learning curve with skill trees, build optimization, and meta progression; players develop mastery over time."

  • Health
    -5

    "Typical sedentary gameplay; no physical activity or health-related features."

  • Idle
    -3

    "Requires active attention and dodging; not a background or idle game."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing."

  • Leadership
    -5

    "No leadership or group management roles; solo play only."

  • Progression
    5

    "Heavy meta progression with unlockable characters, skill trees, runes, weapons, and achievements."

  • Relaxation
    2

    "Some players find it relaxing and cathartic, but high challenge and visual chaos create tension at times."

  • Sensation
    4

    "Strong sensory stimulation from flashy visual effects, audio, and chaotic gameplay."

  • Status
    -4

    "No social recognition or leaderboard systems; achievements are personal."

  • Story
    1

    "Light lore and narrative elements present but not a major focus; gameplay is primary."

  • Strategy
    4

    "Requires strategic build planning, skill synergy, and tactical dodging."

  • Thrill
    3

    "Players experience suspense and challenge especially at higher difficulties and curse levels."

  • Value
    5

    "Players perceive strong value for money with extensive content and replayability."

  • Violence
    3

    "Combat and destruction of enemies is central; visually intense attacks and explosions."

  • Survival
    3

    "Players must avoid damage and manage positioning to survive waves and bosses."

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    Last update: 06/03/2026