Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Focused on experimenting
Games where experimenting stands out from the other motivations.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Hade
Game encourages trial and error and trying new mechanics to solve puzzles.
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+5.0
Hellsinker.
Strong emphasis on trying new characters, moves, and strategies to discover optimal playstyles.
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+4.0
ICEY
Game rewards trying different paths, ignoring narrator, and exploring secrets.
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+4.0
Intravenous
Players encouraged to try different tactics, loadouts, and approaches; mutators and modding support experimentation.
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+4.0
Jets'n'Guns 2
The game encourages trying new weapon combinations and strategies, with replayability focused on experimentation.
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+5.0
NEO Scavenger
Players encouraged to try new strategies, craft different items, and explore various survival tactics.
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+4.0
Nobodies: Murder Cleaner
Trial and error and trying different approaches are core to gameplay and encouraged by achievements.
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+5.0
Oaken Tower
Game encourages trying new builds, testing item interactions, and exploring different strategies every run.
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+4.0
PixelJunk™ Shooter
Game encourages trying different mechanics, fluid combinations, and ship abilities to progress.
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+4.0
Pocket Kingdom
Encourages trying new puzzle solutions and experimenting with physics and tools.
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+4.0
Rana Card
Encouraged to try different builds, synergies, and strategies; experimentation with risk/reward mechanics.
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+4.0
Red Faction Guerrilla Steam Edition
Game encourages experimenting with destruction methods, weapons, vehicles, and strategies.
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+4.0
Repetendium
Encourages trying different character and weapon combinations, mod variations, and upgrade paths.
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+5.0
Retro Gadgets
Players frequently explore new coding techniques, test gadget designs, and experiment with Lua and game mechanics.
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+5.0
Rogue Command
Strong emphasis on trying new unit combinations, upgrades, and strategies each run due to randomized roguelike elements.
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+4.0
RUSH
Players try different tile placements and strategies to solve puzzles, exploring mechanics and solutions.
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+4.0
Scoot
Players explore new tricks, test physics, and experiment with custom maps and scooter setups.
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+5.0
Shape of Dreams
Encourages trying new builds, skill combinations, and strategies with flexible customization and diverse characters.
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+5.0
ShipCrafter
Strong emphasis on trial and error in ship design, testing new configurations and combat strategies.
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+4.0
Shovel Knight Pocket Dungeon
Encourages trying new characters, builds, and difficulty settings; players explore mechanics and strategies.
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+4.0
Space Gladiators
Strong encouragement for trying new builds, item combinations, and character strategies, with procedural generation…
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+4.0
Starward Rogue
Randomized levels, diverse weapons, and multiple mechs encourage trying new strategies and playstyles.
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+4.0
Sunset Overdrive
Players encouraged to try different traversal methods, weapons, and amps; gameplay rewards experimentation.
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+4.0
Super Cane Magic ZERO - Legend of the Cane Cane
The game rewards trying different weapons, throwing mechanics, and skill tree builds to find effective strategies.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.