Pocket Kingdom similar games & best alternatives

Pocket Kingdom

Linux, PC (Microsoft Windows), Mac • 2016

Should you play it?

Islands sometimes appear out of the blue in the clouds. The mysterious Pocket Kingdom is one of them. Wander around its districts, solve puzzles and listen to the weird stories told by the locals. Unveiling the place's mysteries depends on it. So does getting out of it.

What works

  • Inventive and satisfying puzzle design
  • Charming pixel art and steampunk aesthetic
  • Relaxing and immersive atmosphere
  • Non-linear exploration with secrets
  • Good value for price

Things to keep in mind

  • Clunky ui and controls reported
  • Repetitive music and limited soundtrack variety
  • Cryptic and underdeveloped story
  • Some puzzles can be unintuitive or frustrating
  • Limited character variety and customization

What to play next

Top picks

Games that feel the closest overall

  • EMUUROM

  • 1000 Amps

  • Another Perspective

  • Supraland Six Inches Under

  • FEZ

  • Ugly

  • TRI: Of Friendship and Madness

  • Chroma Zero

  • Viewfinder

Search more ->

Hidden Gems

Less popular games with surprisingly high similarity

  • Slider

  • Sensorium

  • Recursed

If you liked…

Recommendations by what you enjoyed most

  • Autonomy

    A Planet Full of Cats

  • Competence

    Myst

  • Escapism

    Chicken Journey

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph

Similarity map

Each dot is a game. They are arranged from the game’s motivation profile. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Pocket Kingdom: A very typical example of its motivational profile. Motivations that often define this kind of title include Survival, Violence, Competition, Thrill. Here, the score leans higher than usual among comparable games on Competence. It leans lower than usual among comparable games on Intimacy, Expression.

Last update: 25/07/2026