Find your kind of game
Idle
Filling time between tasks
Explore another motivation
Idle + Progression
A strong dose of idle and progression in the same game.
Explore play styles & combinations ↓+5 Idle affinity
Review scores are shown out of 100
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+5.0
Chonkers
Designed as an idle game with long passive progression and background play.
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+5.0
Desktop Kitten Girl
Core gameplay is idle-based with long task queues and minimal required attention.
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+5.0
Time Is Honey
Designed as an idle game with passive honey production and background play encouraged.
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+5.0
Pacifish
Designed as an idle game with long sessions, background play, and minimal active input required.
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+5.0
Coin Flipper
Designed to be played passively with idle progression and occasional active clicking.
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+5.0
SPACE / MECH / PILOT
Game is designed for long idle play sessions with minimal active input.
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+5.0
Cat
Designed as an idle clicker game encouraging passive, background play and long waits.
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+5.0
Settlemoon
Designed to be played in short bursts with long idle periods; progress occurs even when the game is closed.
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+5.0
VHS
Designed as an idle clicker with long passive play sessions and background progression.
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+5.0
Catwifhat
Designed for AFK play and short sessions; players can leave it running and return for rewards.
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+5.0
Vacuum Warrior - Idle Game
Designed as an idle game with automation and background progression; players often leave it running unattended.
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+5.0
Eggo
Designed to run in the background with minimal attention required, supporting idle play.
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+5.0
PC FISH: Taskbar Aquarium
Designed as an idle game running in the background with minimal required attention.
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+5.0
Village Tale
Core gameplay revolves around idling, with the game running in the background and minimal active input.
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+5.0
Guild Quest
Core gameplay is idle-based, with progress continuing while offline and minimal active input.
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+5.0
AFK Journey
Designed as an idle game with minimal active engagement required
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+5.0
Fantasy Aquarium
Designed as an idle game to be played passively, often running in the background with minimal active input.
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+5.0
Hamster
Designed as an idle clicker with passive progression and minimal required attention.
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+5.0
Idle Guy: Life Simulator games
Core gameplay is idle with progress continuing offline and minimal active input required.
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+5.0
USA 2020
Core gameplay involves idling for hours to unlock the majority of achievements, emphasizing passive engagement.
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+5.0
Cultivation Magic World
Core gameplay revolves around AFK grinding and idle progression, allowing players to progress with minimal active input.
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+5.0
Watch
Designed as an idle/clicker game to be played passively or in the background.
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+5.0
Tower Walker: MMO Grind Simulator
Designed as an idle game running in background with minimal active input required.
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+5.0
No-brainer Heroes 挂机吧!勇者
Designed as an idle game with long periods of passive progression and background play.
Same motivation, different experiences
Your way to play
Explore different sides of idle, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.


