Find your kind of game
Idle
Filling time between tasks
Explore another motivation
Idle + Progression
A strong dose of idle and progression in the same game.
Explore play styles & combinations ↓+5 Idle affinity
Review scores are shown out of 100
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+5.0
Cookie Clicker
Designed as an idle game, encouraging background play and passive progression.
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+5.0
NGU IDLE
Designed for long idle progression with offline gains and background play.
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+5.0
Leaf Blower Revolution - Idle Game
Designed as an idle game with AFK progression and background play encouraged.
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+5.0
Farmer Against Potatoes Idle
Designed as an idle game with offline progress and background play.
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+5.0
Clicker Heroes
Designed as an idle game with offline progression; players can leave it running and return later.
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+5.0
Garden Galaxy
Designed as an idle game with passive coin collection and background play encouraged.
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+5.0
Shakes and Fidget
Designed as an idle game with asynchronous play and long waiting periods.
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+5.0
Fish to Dish: Idle Sushi
Designed as an idle game with passive progression and background play as core features.
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+5.0
Soda Dungeon 2
Designed as an idle/semi-idle game with long unattended runs and background play.
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+5.0
Desk Top Racer
Core gameplay is idle, designed to run in the background with minimal active input.
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+5.0
Cell to Singularity - Evolution Never Ends
Designed as an idle game with long sessions, background play, and slow progression requiring intermittent attention.
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+5.0
AdVenture Capitalist
Designed for idle play with offline progress and short active sessions.
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+5.0
Melvor Idle
Designed for passive play with offline progression and background activity, fitting the idle game genre perfectly.
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+5.0
Dragon Cliff
Designed for idle play with automated combat and crafting; players often leave game running in background.
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+5.0
Realm Grinder
Designed for idle play with offline progression and background running.
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+5.0
Trimps
Designed for long idle periods with automation and offline progress.
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+5.0
Desktop Defender
Designed as an idle game to run in the background with intermittent player interaction.
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+5.0
Blush Blush
Designed as an idle game with offline progress and daily check-ins; supports casual intermittent play.
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+5.0
Book of Fei
Designed as an idle game to run in the background with minimal active input required.
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+5.0
Wizard And Minion Idle
Designed for long idle sessions with offline progress and minimal required active input.
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+5.0
Idling to Rule the Gods
Designed as an idle game with long periods of passive progress and short active sessions.
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+5.0
Crusaders of the Lost Idols
Designed as an idle game with long background play, minimal required attention, and offline progression.
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+5.0
Slimeward
Designed as an idle game with passive progression and background play encouraged.
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+5.0
Midas Gold Plus - Idle Clicker
Designed for idle play with offline progression and background running.
Same motivation, different experiences
Your way to play
Explore different sides of idle, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.

