Average motivational drivers across 6 games
— ranked by largest gap vs the catalog average (Δ).
Discovering new areas or secrets
Enjoyment of combat and destruction
Working with others toward a goal (e.g. teamwork)
Feeling part of a community
Customizing characters or environments
Trying new things (e.g. exploring mechanics, tinkering)
Mental challenge and problem solving
Desire to keep playing the same game
Studios ranked by number of shared games in the Gameaton catalog.