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100 Cats New York

PC (Microsoft Windows) • 2024

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Quick resume

Find 100 Cats hidden in New York! Can you find them all? 😺

Global score

96/100

Genres

Casual, Indie, Free To Play, Point-and-click, Puzzle

Pros

  • Free to play
  • Relaxing and cute art style
  • Simple and accessible gameplay
  • Customizable cat and map colors
  • Calming music

Cons

  • Very short and easy
  • Achievements pop only after exiting game causing notification spam
  • Some cats poorly hidden or repetitive
  • Lack of narrative or depth
  • Limited content with only one main scene

Motivations

  • Autonomy
    3

    "Players freely search and decide how to find cats with optional hints and color customization."

  • Competence
    1

    "Simple hidden object gameplay with minimal challenge; some cats are tricky but mostly easy."

  • Competition
    -4

    "Focus on personal pace and casual play without leaderboards or direct competition."

  • Continuation
    -3

    "Short game with limited content; players complete it quickly and do not tend to engage in long sessions."

  • Cooperation
    -5

    "Single-player experience with no cooperative or multiplayer elements."

  • Creativity
    2

    "Some customization options for cat and map colors; creative cat disguises in artwork."

  • Domination
    -5

    "No elements of exerting control or superiority over others; purely individual play."

  • Escapism
    3

    "Relaxing, casual gameplay with calming music provides a light escape from real life."

  • Expectation
    -4

    "Players engage voluntarily for fun and relaxation without obligation or pressure."

  • Experimenting
    -2

    "Gameplay follows a familiar hidden object routine with limited novelty or mechanic exploration."

  • Exploration
    2

    "Players explore a detailed New York city scene to discover hidden cats, encouraging visual discovery."

  • Expression
    2

    "Allows some self-expression through color customization of cats and map."

  • Fantasy
    -3

    "Realistic city setting and simple hidden object gameplay without strong fantasy elements."

  • Fellowship
    -4

    "Minimal social interaction; primarily a solo experience without community features."

  • Growth
    -2

    "Limited learning or skill development; mostly straightforward and repetitive tasks."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    3

    "Suitable for short, casual sessions and filling time; not demanding constant attention."

  • Intimacy
    -4

    "No close social relationships or emotional sharing; limited to surface-level interactions."

  • Leadership
    -5

    "No leadership or group management elements; purely individual play."

  • Progression
    2

    "Progression through finding cats and unlocking achievements, though limited to a single scene."

  • Relaxation
    4

    "Calming music and gentle gameplay create a relaxing and stress-free experience."

  • Sensation
    2

    "Pleasant visual style and soothing audio provide mild sensory enjoyment."

  • Status
    -4

    "No social recognition or status features; achievements are personal and pop after exiting."

  • Story
    -4

    "No narrative or plot; gameplay is context-free hidden object searching."

  • Strategy
    -3

    "Minimal strategic or problem-solving demands; straightforward search and find gameplay."

  • Thrill
    -4

    "No suspense or risk; calm and predictable gameplay."

  • Value
    4

    "Free to play with good enjoyment for time invested; some complaints about achievement notification spam."

  • Violence
    -5

    "No combat or destruction; purely constructive and peaceful gameplay."

  • Survival
    -5

    "No threats or survival mechanics; stable and safe environment."

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    Last update: 06/03/2026