FIND ALL 3: Travel similar games & best alternatives
FIND ALL 3: Travel
2022
Related articles
Quick resume
Look for hidden cats, raccoons, other animals and objects, color this painted world. You have to go on an exciting journey through different levels. More than 1500 items of varying difficulty are waiting for you!
Global score
93/100
Genres
Adventure, Casual, Indie, Point-and-click
Similar games
Pros
- Relaxing and immersive gameplay
- Challenging difficulty levels
- Beautiful hand-drawn art and animations
- Good value for price with many hours of content
- Helpful hint system and achievement tracking
Cons
- Repetitive scenes reused across difficulty levels
- Lack of zoom feature frustrates some players
- Limited music variety can become annoying
- No social or multiplayer features
- Some objects are very hard to find causing frustration
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Fantasy, Violence, Story, Thrill. It leans lower than usual among comparable games on Expression, Survival, Thrill.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players freely explore large hand-drawn scenes and choose where to search for hidden objects without forced paths or routines."
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Competence3
"The game offers increasing difficulty levels with challenging hidden object placements requiring skillful observation and patience."
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Competition-3
"Focus is on personal pace and self-set goals; no multiplayer or ranked modes, though time-based medals exist for speedruns."
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Continuation4
"Players invest many hours completing all difficulty levels and achievements, indicating strong attachment and replay value."
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Cooperation-5
"Entirely single-player experience with no cooperative or team-based gameplay elements."
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Creativity2
"Players engage with unique hand-drawn art and animations, but gameplay follows a fixed hidden object format with limited modification."
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Domination-5
"No elements of exerting control or superiority over others; gameplay is solitary and non-competitive."
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Escapism4
"Players use the relaxing and immersive hidden object gameplay to unwind and escape real-life stress."
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Expectation-4
"Players engage voluntarily for enjoyment and challenge without external pressure or obligation."
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Experimenting1
"Some exploration of different difficulty levels and item sets, but core gameplay remains consistent."
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Exploration3
"Players explore large, detailed scenes with some interactive elements like inside/outside train views."
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Expression-3
"Limited customization; players observe art changes as they progress but do not personalize characters or environments."
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Fantasy-4
"Game depicts realistic, hand-drawn scenes of Paris and travel-related objects without fantasy or fictional elements."
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Fellowship-5
"No social or community features; gameplay is entirely individual."
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Growth3
"Players develop observational skills and improve at spotting hidden objects through practice and challenge."
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Health-5
"Sedentary gameplay with no physical activity or health-related features."
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Idle-4
"Requires focused attention to find objects; not designed for background or idle play."
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Intimacy-5
"No social or emotional relationship-building elements."
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Leadership-5
"No leadership or group management roles; purely single-player."
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Progression4
"Players progress by completing levels, unlocking achievements, and revealing colored and animated scenes."
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Relaxation4
"Game praised for relaxing music, soothing visuals, and stress-free gameplay without timers."
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Sensation2
"Enjoyable art style, animations, and music provide moderate sensory stimulation."
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Status-5
"No social recognition or status systems; achievements are personal."
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Story-4
"Minimal narrative; gameplay focuses on object finding without overarching plot or characters."
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Strategy1
"Some planning in searching areas and using hints strategically, but mostly straightforward object finding."
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Thrill-4
"Calm and steady gameplay without suspense or risk elements."
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Value5
"Players report excellent value for price with many hours of gameplay and replayability."
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Violence-5
"No violence or destructive gameplay; focus on constructive observation."
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Survival-5
"No survival or threat avoidance mechanics; stable, low-risk environment."
Last update: 29/04/2026